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Reigning in Skills
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<blockquote data-quote="Saeviomagy" data-source="post: 2207806" data-attributes="member: 5890"><p>Here's my take.</p><p></p><p>The whole problem with skills, obscene check DC's and the like is that some skills suck.</p><p></p><p>No, really. That's the whole problem.</p><p></p><p>A diplomacy DC of 40 turns a hostile opponent into a friendly one. That's massive. Huge.</p><p></p><p>A pick pocket of 40 means you can strip every small item off of an opponent as a free action. That's amazing.</p><p></p><p>A jump DC of 40 means you can... Jump 10 feet in the air. Or 40 feet across the ground as long as you double move to do it. In a world where it takes a 3rd level spell to fly. Fly. And a 4th level spell to fly ALL DAY. A jump DC of 40 is lame.</p><p></p><p>A climb check of DC 40 means you can climb a slippery ceiling with handholds. OOOOoooo. Scaaaary.</p><p></p><p>An intimidate check of DC 40 means that you MIGHT make a foe friendly for as long as you are actually with him. And afterwards he hates you. Or you can give him a minor penalty for a small amount of time. Ooooo.</p><p></p><p>A disguise check of DC 40 means you can fool people who are not particularly perceptive. If you're changing much beyond minor features, you've probably ROLLED more than 40 just to hit the DC. And your opponents are getting sizeable bonuses to their rolls if they have a clue who it is that you're supposed to be.</p><p></p><p>A balance check of DC 40 means you can walk a tightrope. Is that yawnarific or what? That means that basically every circus I've ever been to has had someone with a skill check bonus of at least +30! Hell, it means that I've got a skill check bonus in that region. That's just craptacular.</p><p></p><p>A spot check of DC 40 STILL won't let you see anything outside of the lit radius of your candle.</p><p></p><p>I think if every skill had the epic ramifications of something like diplomacy, we'd see a lot less complaining that the spellcasters of the world are too powerful, and a lot less worrying that someone's gone and maxxed out pick-pockets.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 2207806, member: 5890"] Here's my take. The whole problem with skills, obscene check DC's and the like is that some skills suck. No, really. That's the whole problem. A diplomacy DC of 40 turns a hostile opponent into a friendly one. That's massive. Huge. A pick pocket of 40 means you can strip every small item off of an opponent as a free action. That's amazing. A jump DC of 40 means you can... Jump 10 feet in the air. Or 40 feet across the ground as long as you double move to do it. In a world where it takes a 3rd level spell to fly. Fly. And a 4th level spell to fly ALL DAY. A jump DC of 40 is lame. A climb check of DC 40 means you can climb a slippery ceiling with handholds. OOOOoooo. Scaaaary. An intimidate check of DC 40 means that you MIGHT make a foe friendly for as long as you are actually with him. And afterwards he hates you. Or you can give him a minor penalty for a small amount of time. Ooooo. A disguise check of DC 40 means you can fool people who are not particularly perceptive. If you're changing much beyond minor features, you've probably ROLLED more than 40 just to hit the DC. And your opponents are getting sizeable bonuses to their rolls if they have a clue who it is that you're supposed to be. A balance check of DC 40 means you can walk a tightrope. Is that yawnarific or what? That means that basically every circus I've ever been to has had someone with a skill check bonus of at least +30! Hell, it means that I've got a skill check bonus in that region. That's just craptacular. A spot check of DC 40 STILL won't let you see anything outside of the lit radius of your candle. I think if every skill had the epic ramifications of something like diplomacy, we'd see a lot less complaining that the spellcasters of the world are too powerful, and a lot less worrying that someone's gone and maxxed out pick-pockets. [/QUOTE]
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