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Reigning in the casters?
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<blockquote data-quote="A'koss" data-source="post: 808931" data-attributes="member: 840"><p>However, a typical 20th level PC isn't going to have much more than that in the way of magic protection. The fighter for example would need another <strong>+7</strong> on his saves just to have a <em>50/50</em> chance to make a Will or Reflex Save vs a 9th level spell. That's a lot... makes me feel icky. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Protection from comrades? Great in theory... but in practice, unless you know what you're up against in advance, and can prepare for it appropriately, it's harder in reality to do so. At least IME. Wizards have so many means of offense, you just can't cover it all. Walk into a room and lose initiative to a wizard at these levels and it can literally cost you half your party right there.</p><p></p><p>Good point about Maze though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, I sometimes forgot just how good it really is. </p><p></p><p></p><p></p><p>Apologies for quasi-hijacking the thread, I see what you're saying and agree with you for the most part. My reply was more towards the general comments that suggested that the wizard were balanced at all levels so long as you just give them more fodder to eat up their resources. </p><p></p><p></p><p>Cheers,</p><p></p><p>A'koss.</p></blockquote><p></p>
[QUOTE="A'koss, post: 808931, member: 840"] However, a typical 20th level PC isn't going to have much more than that in the way of magic protection. The fighter for example would need another [B]+7[/B] on his saves just to have a [I]50/50[/I] chance to make a Will or Reflex Save vs a 9th level spell. That's a lot... makes me feel icky. ;) Protection from comrades? Great in theory... but in practice, unless you know what you're up against in advance, and can prepare for it appropriately, it's harder in reality to do so. At least IME. Wizards have so many means of offense, you just can't cover it all. Walk into a room and lose initiative to a wizard at these levels and it can literally cost you half your party right there. Good point about Maze though :), I sometimes forgot just how good it really is. Apologies for quasi-hijacking the thread, I see what you're saying and agree with you for the most part. My reply was more towards the general comments that suggested that the wizard were balanced at all levels so long as you just give them more fodder to eat up their resources. Cheers, A'koss. [/QUOTE]
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