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General Tabletop Discussion
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Reinventing fantasy cliches
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<blockquote data-quote="Whisper72" data-source="post: 4150571" data-attributes="member: 17339"><p>There are certainly some cliche's that people haven't touched with the proverbial 10 foot poles for so long, they are probably ready to return...</p><p></p><p>Think of the adventurers getting together at an inn.</p><p></p><p>As to the OP question, as has been debated by others, a reversal of an existing cliche is essentially a cliche itself. The trick then, is to add a twist to a cliche in such a way that it is not a real reversal.</p><p></p><p>To return to the 'adventurers meet at an Inn' scenario. The 'regular' cliche is that the PCs meet up with some 'mysterious figure' who gives them some sort of mission, sometimes dying in the arms of the PC's, or a damsel is attacked (i.e. in distress) and needs to be saved right on the spot. A nice twist could be to have the Inn be attacked by government forces, and the PC's themselves are the target. They have no clue why or what they are accused of, but now they are either captured or on the run from the law. It is still all happening at an inn, but the idea is changed.</p><p></p><p>As to the element 'problem' posed by Rechan, the 'normal' elements are physical. Maybe a nice twist is to have the seven vices and seven virtues be the driving 'elemental powers' in the world? Or more abstract powers such as 'nature, death, magic'.</p><p></p><p>Anyhoo, just some thoughts..</p></blockquote><p></p>
[QUOTE="Whisper72, post: 4150571, member: 17339"] There are certainly some cliche's that people haven't touched with the proverbial 10 foot poles for so long, they are probably ready to return... Think of the adventurers getting together at an inn. As to the OP question, as has been debated by others, a reversal of an existing cliche is essentially a cliche itself. The trick then, is to add a twist to a cliche in such a way that it is not a real reversal. To return to the 'adventurers meet at an Inn' scenario. The 'regular' cliche is that the PCs meet up with some 'mysterious figure' who gives them some sort of mission, sometimes dying in the arms of the PC's, or a damsel is attacked (i.e. in distress) and needs to be saved right on the spot. A nice twist could be to have the Inn be attacked by government forces, and the PC's themselves are the target. They have no clue why or what they are accused of, but now they are either captured or on the run from the law. It is still all happening at an inn, but the idea is changed. As to the element 'problem' posed by Rechan, the 'normal' elements are physical. Maybe a nice twist is to have the seven vices and seven virtues be the driving 'elemental powers' in the world? Or more abstract powers such as 'nature, death, magic'. Anyhoo, just some thoughts.. [/QUOTE]
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