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Reinvisioning the Halfling for 4E
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<blockquote data-quote="Plane Sailing" data-source="post: 3999933" data-attributes="member: 114"><p>For me, the two big problems of the halfling pictures in races and classes are</p><p></p><p>1) human proportions. This makes them look like humans (duh). It would be better to give them proportionally somewhat larger heads. I'm not saying they ought to be ambulatory map-pins, but bigger heads makes them look as if they've got smaller bodies.</p><p></p><p>2) Lacking context. The pictures are almost all shown from the same kind of angle a human would be (except for the raft one). The result is that they just look like humans!. Drawing more of the halflings from a 'human eye view' would reinforce their smallness effectively.</p><p></p><p>(I like your sketches, by the way)</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 3999933, member: 114"] For me, the two big problems of the halfling pictures in races and classes are 1) human proportions. This makes them look like humans (duh). It would be better to give them proportionally somewhat larger heads. I'm not saying they ought to be ambulatory map-pins, but bigger heads makes them look as if they've got smaller bodies. 2) Lacking context. The pictures are almost all shown from the same kind of angle a human would be (except for the raft one). The result is that they just look like humans!. Drawing more of the halflings from a 'human eye view' would reinforce their smallness effectively. (I like your sketches, by the way) Cheers [/QUOTE]
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