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Rejecting the Premise in a Module
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<blockquote data-quote="Ruin Explorer" data-source="post: 8058187" data-attributes="member: 18"><p>This is a false representation of what I'm saying. I've played this sport. I've read books by this author. So you've gone too far in this argument. I had tons of the 3.XE and 4E modules, and they were pretty consistent in that an awful lot of them (like 30%+ - hell, more like 100% with the 4E ones) were really a pain to run and badly written, and with massive logic-holes.</p><p></p><p>Yes, sometimes there are exceptions - prior to The Leftovers and Watchmen, all available evidence was that Damon Lindelof was a pretty terrible writer, for example. But you just need to keep awareness to find out about that kind of turnaround.</p><p></p><p></p><p></p><p>This is false. Not logical, not reasonable. You can <em>absolutely</em> know something is bad by reading it. You do not have to run it. You present no argument or rationale for why you would have to run it. You just handwave a bit.</p><p></p><p></p><p></p><p>You've produced no evidence to support this, and it's a very extreme claim - a laughable one actually. There's no argument you're presenting here. Just a baseless and extreme claim. Ok, you've made that claim. Congrats? But it has no substance as you've presented it.</p><p></p><p></p><p></p><p>Why does it take you so long? For me, it takes like, 30 seconds to print something. An properly-written professional AP should not require any time for me to "make the maps". That's one of the major things I was looking for in APs - maps. Because they do take a while to make. An AP with missing or bad maps is a rip-off, frankly.</p><p></p><p>We don't play with minis, but back when we did, it took, seconds for me to empty out the counters and draw the map as the players could see it onto the battlemap.</p><p></p><p>Why does it take you hours to do actions which an normal person could do in single-digit minutes?</p><p></p><p>(You capitalize "Dwarven Forge" - is this a reference to the brand-name physical dungeon-building stuff? If you're claiming you <em>need</em> to use that stuff to be a good DM, that's outright an <em>unacceptable</em> opinion. That's just gatekeeping of the worst kind.)</p><p></p><p>Aside from that, reading my notes and glancing at the relevant bits of the AP to refresh my memory will take 5-30 minutes. Not sure if that takes longer for you, but it sounds like it, and I'm not sure why.</p><p></p><p></p><p></p><p>Yeah, and that's what you have there - a "vibe". Not an argument. Not a rationale. Not logic. Not reason. A vibe. This is why I don't want to argue with you. You can't argue rationally with someone who treats a "vibe" as the same as logic. I've bloody tried, believe me (my FIL believes telekinesis built the pyramids, for example). Nothing you're saying is an actual logical argument, it's just like a bunch of claims with no evidence or rationale to support them.</p><p></p><p></p><p></p><p>Oooookay and I'm out lol. You do you! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Because now you're away with the faeries from my perspective.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8058187, member: 18"] This is a false representation of what I'm saying. I've played this sport. I've read books by this author. So you've gone too far in this argument. I had tons of the 3.XE and 4E modules, and they were pretty consistent in that an awful lot of them (like 30%+ - hell, more like 100% with the 4E ones) were really a pain to run and badly written, and with massive logic-holes. Yes, sometimes there are exceptions - prior to The Leftovers and Watchmen, all available evidence was that Damon Lindelof was a pretty terrible writer, for example. But you just need to keep awareness to find out about that kind of turnaround. This is false. Not logical, not reasonable. You can [I]absolutely[/I] know something is bad by reading it. You do not have to run it. You present no argument or rationale for why you would have to run it. You just handwave a bit. You've produced no evidence to support this, and it's a very extreme claim - a laughable one actually. There's no argument you're presenting here. Just a baseless and extreme claim. Ok, you've made that claim. Congrats? But it has no substance as you've presented it. Why does it take you so long? For me, it takes like, 30 seconds to print something. An properly-written professional AP should not require any time for me to "make the maps". That's one of the major things I was looking for in APs - maps. Because they do take a while to make. An AP with missing or bad maps is a rip-off, frankly. We don't play with minis, but back when we did, it took, seconds for me to empty out the counters and draw the map as the players could see it onto the battlemap. Why does it take you hours to do actions which an normal person could do in single-digit minutes? (You capitalize "Dwarven Forge" - is this a reference to the brand-name physical dungeon-building stuff? If you're claiming you [I]need[/I] to use that stuff to be a good DM, that's outright an [I]unacceptable[/I] opinion. That's just gatekeeping of the worst kind.) Aside from that, reading my notes and glancing at the relevant bits of the AP to refresh my memory will take 5-30 minutes. Not sure if that takes longer for you, but it sounds like it, and I'm not sure why. Yeah, and that's what you have there - a "vibe". Not an argument. Not a rationale. Not logic. Not reason. A vibe. This is why I don't want to argue with you. You can't argue rationally with someone who treats a "vibe" as the same as logic. I've bloody tried, believe me (my FIL believes telekinesis built the pyramids, for example). Nothing you're saying is an actual logical argument, it's just like a bunch of claims with no evidence or rationale to support them. Oooookay and I'm out lol. You do you! :) Because now you're away with the faeries from my perspective. [/QUOTE]
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