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General Tabletop Discussion
*Dungeons & Dragons
Rejecting the Premise in a Module
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<blockquote data-quote="Ruin Explorer" data-source="post: 8058393" data-attributes="member: 18"><p>Yeah, and if I had remotely implied that, that would be a reasonable response. As I didn't, it's a pretty silly thing to pull out and get upset about. Also, as I'm a real person who actually has ADHD, and has to work to manage it, I find this sort of "acknowledging that someone may have disability and may need to manage it is an insult" thing pretty hard to take, frankly. Especially when people toss around my disability as literally a joke.</p><p></p><p></p><p></p><p>Yeah, and this is why I question why run them at all, a question no-one has answered yet. Or even like, hinted at an answer. Why do something that's both harder work and, it seems less rewarding?</p><p></p><p>I guess we will never know!</p><p></p><p>For me it's also disappointing to pay money for something that is lacking in this way. And what's sad is, not all modules/APs are lacking like that. Very often single-adventure modules are pretty complete. It's really the APs and multi-adventure modules and stuff where I see a lot of this framework-instead-of-actual-writing.</p><p></p><p>On top of that sometimes you have issues that don't pop out on a read-through. Whilst I maintain that you can tell if something is basically kind of crummy on a read through, you can still miss certain issues, particularly if the AP is badly organised, as quite a lot of them are.</p><p></p><p></p><p></p><p>I guess I'm lucky, because I've never played with players who behave like this, well, above the age of 20. If you're really having this problem in your 30s and 40s, not remembering something that happened decades ago, that is quite shocking to me.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8058393, member: 18"] Yeah, and if I had remotely implied that, that would be a reasonable response. As I didn't, it's a pretty silly thing to pull out and get upset about. Also, as I'm a real person who actually has ADHD, and has to work to manage it, I find this sort of "acknowledging that someone may have disability and may need to manage it is an insult" thing pretty hard to take, frankly. Especially when people toss around my disability as literally a joke. Yeah, and this is why I question why run them at all, a question no-one has answered yet. Or even like, hinted at an answer. Why do something that's both harder work and, it seems less rewarding? I guess we will never know! For me it's also disappointing to pay money for something that is lacking in this way. And what's sad is, not all modules/APs are lacking like that. Very often single-adventure modules are pretty complete. It's really the APs and multi-adventure modules and stuff where I see a lot of this framework-instead-of-actual-writing. On top of that sometimes you have issues that don't pop out on a read-through. Whilst I maintain that you can tell if something is basically kind of crummy on a read through, you can still miss certain issues, particularly if the AP is badly organised, as quite a lot of them are. I guess I'm lucky, because I've never played with players who behave like this, well, above the age of 20. If you're really having this problem in your 30s and 40s, not remembering something that happened decades ago, that is quite shocking to me. [/QUOTE]
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