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*Dungeons & Dragons
Rejecting the Premise in a Module
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<blockquote data-quote="Lanefan" data-source="post: 8058423" data-attributes="member: 29398"><p>I'll take that a step further and say how do you know if you haven't run it.</p><p></p><p>I say this because oftentimes I've found modules either read better than they run or run better than they read; meaning I truly don't know if it's any good until after I've run it, by which time of course it's too late if it does turn out to be a dog. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Except that's half of a problem that shouldn't exist.</p><p></p><p>Why?</p><p></p><p>Because the usual reason behind running a canned module instead of a homebrew is the canned module in theory does 95% of that work for you! Thus, the DM shouldn't really have to prep anything to just run the module as written. (IME almost all the prep I ever have to do when running a canned module revolves around fitting it into my homebrew campaign and-or story line; i.e. work I've brought upon myself that isn't the module's fault)</p><p></p><p>If I'm expected to prep for a canned module just like I do a homebrew why would I waste my money buying it?</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8058423, member: 29398"] I'll take that a step further and say how do you know if you haven't run it. I say this because oftentimes I've found modules either read better than they run or run better than they read; meaning I truly don't know if it's any good until after I've run it, by which time of course it's too late if it does turn out to be a dog. :) Except that's half of a problem that shouldn't exist. Why? Because the usual reason behind running a canned module instead of a homebrew is the canned module in theory does 95% of that work for you! Thus, the DM shouldn't really have to prep anything to just run the module as written. (IME almost all the prep I ever have to do when running a canned module revolves around fitting it into my homebrew campaign and-or story line; i.e. work I've brought upon myself that isn't the module's fault) If I'm expected to prep for a canned module just like I do a homebrew why would I waste my money buying it? [/QUOTE]
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