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Rejigging caster level
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<blockquote data-quote="hong" data-source="post: 229897" data-attributes="member: 537"><p>One of the commonly heard gripes about multiclassing spellcaster classes is that their caster level gets screwed. A couple of levels of fighter or rogue means you're 1 spell level behind, and you're dealing (or healing) less damage, your buffups have reduced duration, etc. This gets worse the more non-caster levels you take.</p><p></p><p>What would happen if you used _character_ level instead of _class_ level for the purpose of determining level-dependent effects of spells? Thus, for example, a level 6/6 fighter/cleric would still be limited to 3rd level cleric spells, but would cast them as a 12th level caster. Ditto a 6/6 rogue/sorcerer, or whatever. A 6/6 cleric/wizard would have access to 3rd level cleric and 3rd level wizard spells, but would cast them all as if 12th level.</p></blockquote><p></p>
[QUOTE="hong, post: 229897, member: 537"] One of the commonly heard gripes about multiclassing spellcaster classes is that their caster level gets screwed. A couple of levels of fighter or rogue means you're 1 spell level behind, and you're dealing (or healing) less damage, your buffups have reduced duration, etc. This gets worse the more non-caster levels you take. What would happen if you used _character_ level instead of _class_ level for the purpose of determining level-dependent effects of spells? Thus, for example, a level 6/6 fighter/cleric would still be limited to 3rd level cleric spells, but would cast them as a 12th level caster. Ditto a 6/6 rogue/sorcerer, or whatever. A 6/6 cleric/wizard would have access to 3rd level cleric and 3rd level wizard spells, but would cast them all as if 12th level. [/QUOTE]
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Community
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Rejigging caster level
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