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Relationship between Evils . . .
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<blockquote data-quote="Felikeries" data-source="post: 1502986" data-attributes="member: 15359"><p>the idea that evil groups work together is inherent,however when they are not skirted about by a 'lead lord' then they may be apt to start fighting eachother,this can be settled by</p><p></p><p>~hours,or days from the leader</p><p>~their own wiz,against each other(who might actually win)</p><p>~is there a chance that money or freedom is involved with a wild attack</p><p>~has the party interacted with them,if so did they make brash accusations etc,which later leads to greater modifier for these 'fighting' rollers</p><p></p><p>There is also the reality that a greater evil' or powerfull item within possesion may make the owner less ap to start a fight untill the use for it is made,and though the evil npc is guffed at,the goal is more important,even if this goal is reached with the item and little grandeness is to be of it,the 'evil' being will now be more likely to go wild,or if powered is the case,start a clan of their own,in which case much fighting will occur,though using the table for relative likelyness for joining or fighting may still aply</p></blockquote><p></p>
[QUOTE="Felikeries, post: 1502986, member: 15359"] the idea that evil groups work together is inherent,however when they are not skirted about by a 'lead lord' then they may be apt to start fighting eachother,this can be settled by ~hours,or days from the leader ~their own wiz,against each other(who might actually win) ~is there a chance that money or freedom is involved with a wild attack ~has the party interacted with them,if so did they make brash accusations etc,which later leads to greater modifier for these 'fighting' rollers There is also the reality that a greater evil' or powerfull item within possesion may make the owner less ap to start a fight untill the use for it is made,and though the evil npc is guffed at,the goal is more important,even if this goal is reached with the item and little grandeness is to be of it,the 'evil' being will now be more likely to go wild,or if powered is the case,start a clan of their own,in which case much fighting will occur,though using the table for relative likelyness for joining or fighting may still aply [/QUOTE]
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