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Relatively new DM needs some help: How to run a Dragon encounter without killing PC's
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<blockquote data-quote="WonkaMania" data-source="post: 831006" data-attributes="member: 11035"><p>Really good suggestions/tips so far, and thanks for the link Eric! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> Making the Dragon a good-aligned one wouldn't work very well, what motivation would the PC's have to kill it? I don't think it would be "stealing" livestock from a town if it was good, and there wouldn't be any evil Kobold worshippers.</p><p></p><p> After what all have said, I think if I do it (which I want to do), I would make it a Wyrmling Red Dragon (CR 3). This would give it 7d12 +14 HP (59), only a 2d10 (save 15) Breath Attack, a Stregth of 17 (+3) and an Int of only 10.</p><p></p><p> As for "if they kill a dragon at 2nd lvl what's left for later?", Bigger Dragons <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Seriously though, they have a re-occuring NPC enemy I set up in the very first adventure that will be their antognist for a long time to come. They will eventually kill that person, but not before that person ressurrects it's predecessor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> So there's lots of plot and things to do "later on", and I'm sure that they will be quite aware of the fact that this is a baby dragon that they are slaying.</p><p></p><p> Problem is, I just don't want the CR 3 Wyrmling to be *too* easy for them. it has 59 HP's, and an AC of 16. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> The bard is an archer, the Paladin is quite powerful as well as the Fighter, the Cleric is a high-strength melee oriented type, and the Rogue will be sneak-attacking like crazy with his Elven ThinBlade. The Wizard, well it's your average 2nd lvl Wizard.. hehe. That's why I was thinking of going for the Very Young, as it would bump it's AC and HP up a bit to give it more of a chance vs. the PC's I would think..?</p><p></p><p> I pretty much decided that they would encounter the Kobolds before the Dragon, *but* there would be an opportunity to rest, coupled with the fact that I'll make it so that they are dealing with the Kobolds at the end of the night so it makes it a natural resting time. One of the PC's (the wizard) speaks Draconic (which is what Kobolds speak) and they'll be shouting all sorts of things while combat is going on, and the Wizard sits right next to me, so it's easy to lean over and tell just the Wizard what the Kobolds are saying. This also presents them with the option of capturing and questioning one. Their will be Kobold drawings of the Dragon on the cave walls, pretty much the PC's will have to be pretty blind to not notice what is going on.</p><p></p><p> I just think it would be a great encounter. The PC's get to feel like heroes and build some confidence *if* they chose to do it. Like I said, I'm not going to "railroad" them into it. I obviously want it to happen, but I'm not going to force it. </p><p></p><p> Please, keep pouring in the responses/ideas and such, and I would appreciate if some of the more technical questions could be answered as well! Fast responses too! YOU ALL ARE GREAT! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WonkaMania, post: 831006, member: 11035"] Really good suggestions/tips so far, and thanks for the link Eric! :) Making the Dragon a good-aligned one wouldn't work very well, what motivation would the PC's have to kill it? I don't think it would be "stealing" livestock from a town if it was good, and there wouldn't be any evil Kobold worshippers. After what all have said, I think if I do it (which I want to do), I would make it a Wyrmling Red Dragon (CR 3). This would give it 7d12 +14 HP (59), only a 2d10 (save 15) Breath Attack, a Stregth of 17 (+3) and an Int of only 10. As for "if they kill a dragon at 2nd lvl what's left for later?", Bigger Dragons :D Seriously though, they have a re-occuring NPC enemy I set up in the very first adventure that will be their antognist for a long time to come. They will eventually kill that person, but not before that person ressurrects it's predecessor :D So there's lots of plot and things to do "later on", and I'm sure that they will be quite aware of the fact that this is a baby dragon that they are slaying. Problem is, I just don't want the CR 3 Wyrmling to be *too* easy for them. it has 59 HP's, and an AC of 16. :( The bard is an archer, the Paladin is quite powerful as well as the Fighter, the Cleric is a high-strength melee oriented type, and the Rogue will be sneak-attacking like crazy with his Elven ThinBlade. The Wizard, well it's your average 2nd lvl Wizard.. hehe. That's why I was thinking of going for the Very Young, as it would bump it's AC and HP up a bit to give it more of a chance vs. the PC's I would think..? I pretty much decided that they would encounter the Kobolds before the Dragon, *but* there would be an opportunity to rest, coupled with the fact that I'll make it so that they are dealing with the Kobolds at the end of the night so it makes it a natural resting time. One of the PC's (the wizard) speaks Draconic (which is what Kobolds speak) and they'll be shouting all sorts of things while combat is going on, and the Wizard sits right next to me, so it's easy to lean over and tell just the Wizard what the Kobolds are saying. This also presents them with the option of capturing and questioning one. Their will be Kobold drawings of the Dragon on the cave walls, pretty much the PC's will have to be pretty blind to not notice what is going on. I just think it would be a great encounter. The PC's get to feel like heroes and build some confidence *if* they chose to do it. Like I said, I'm not going to "railroad" them into it. I obviously want it to happen, but I'm not going to force it. Please, keep pouring in the responses/ideas and such, and I would appreciate if some of the more technical questions could be answered as well! Fast responses too! YOU ALL ARE GREAT! :) [/QUOTE]
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