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Relatively new DM needs some help: How to run a Dragon encounter without killing PC's
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<blockquote data-quote="Mark" data-source="post: 831637" data-attributes="member: 5"><p>I think it sounds like you are going about it well. Maybe you can use terrain to rationalize why it wouldn't just fly around until it could pick them off. Perhaps some sound advice from a sharp NPC of how to get the thing into some sort of cave might do the trick. If you go with a slightly stronger Dragon, the NPC might also mention to keep the weaker (lower HP) characters back away from the kind of hits that would kill them off in one shot (perhaps the biggest problem for lower level guys facing a creature that can deal serious damage.) Maybe there is something that the dragon has that could be stolen to coax it into a trap/confined space. Without something like that, it bears remembering that even a wyrmling has enough sense to stay out of harms way in a life or death situation. It would need to be provoked to fight with that sort of abandon, IMO.</p><p></p><p>I think the lower CR Dragon with the kobold minions idea has merit, also. It keeps the overall encounter level up to snuff but reduces the chance that the whole thing will be over too quickly for everyone to get enough enjoyment from it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We'll need you to bookmark this thread and bump it later with the results, btw. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Mark, post: 831637, member: 5"] I think it sounds like you are going about it well. Maybe you can use terrain to rationalize why it wouldn't just fly around until it could pick them off. Perhaps some sound advice from a sharp NPC of how to get the thing into some sort of cave might do the trick. If you go with a slightly stronger Dragon, the NPC might also mention to keep the weaker (lower HP) characters back away from the kind of hits that would kill them off in one shot (perhaps the biggest problem for lower level guys facing a creature that can deal serious damage.) Maybe there is something that the dragon has that could be stolen to coax it into a trap/confined space. Without something like that, it bears remembering that even a wyrmling has enough sense to stay out of harms way in a life or death situation. It would need to be provoked to fight with that sort of abandon, IMO. I think the lower CR Dragon with the kobold minions idea has merit, also. It keeps the overall encounter level up to snuff but reduces the chance that the whole thing will be over too quickly for everyone to get enough enjoyment from it. :) We'll need you to bookmark this thread and bump it later with the results, btw. ;) :p [/QUOTE]
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Relatively new DM needs some help: How to run a Dragon encounter without killing PC's
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