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<blockquote data-quote="Ferrix" data-source="post: 2476198" data-attributes="member: 6115"><p>Considering a feat like this already exists for those who fight unarmed in Complete Warrior called Roundabout Kick and has three pre-requisites (Str 15, Improved Unarmed Strike, Power Attack) and the feat above has quite the many additional pre-requisites, I think it's perfectly balanced as is.</p><p></p><p>Even a max/minned fighter 12 is not going to be scoring massive amounts of critical hits, even if that's his thing (a character who wields a falchion would probably be the most ideal build for this). And a +44 bonus to damage at 12th level? Let's see...</p><p></p><p>Half-Orc Fighter 12</p><p>Str 20 base + 3 level + 6 enhancement = 29, meaning a +9 bonus to hit, +13 bonus to damage with a two handed weapon.</p><p>Their weapon say a Shocking Burst Flaming Burst Keen +1 Falchion which their friendly mage casts Greater Magic Weapon on to give it a +3 enhancement bonus to, deals 2d4+20+2d6 damage, average of 32, of which 7 from the bonus elemental dice doesn't multiply for crits, but 10 gets from the burst qualities. This weapon also takes up about 85% of their gold for that level. Sure the example could be more twinked out, but there's really no need.</p><p></p><p>This doesn't look like +44 damage to me, you have to remember that the character has to have at least 12 levels of fighter to get this feat since it requires greater weapon specialization, thus no PrC's.</p><p></p><p>I think it's fine as is, even a touch weak.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2476198, member: 6115"] Considering a feat like this already exists for those who fight unarmed in Complete Warrior called Roundabout Kick and has three pre-requisites (Str 15, Improved Unarmed Strike, Power Attack) and the feat above has quite the many additional pre-requisites, I think it's perfectly balanced as is. Even a max/minned fighter 12 is not going to be scoring massive amounts of critical hits, even if that's his thing (a character who wields a falchion would probably be the most ideal build for this). And a +44 bonus to damage at 12th level? Let's see... Half-Orc Fighter 12 Str 20 base + 3 level + 6 enhancement = 29, meaning a +9 bonus to hit, +13 bonus to damage with a two handed weapon. Their weapon say a Shocking Burst Flaming Burst Keen +1 Falchion which their friendly mage casts Greater Magic Weapon on to give it a +3 enhancement bonus to, deals 2d4+20+2d6 damage, average of 32, of which 7 from the bonus elemental dice doesn't multiply for crits, but 10 gets from the burst qualities. This weapon also takes up about 85% of their gold for that level. Sure the example could be more twinked out, but there's really no need. This doesn't look like +44 damage to me, you have to remember that the character has to have at least 12 levels of fighter to get this feat since it requires greater weapon specialization, thus no PrC's. I think it's fine as is, even a touch weak. [/QUOTE]
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