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<blockquote data-quote="Khaalis" data-source="post: 5795297" data-attributes="member: 2167"><p>I give a "thumbs up" to the idea of creatures being a threat for a longer (if not indefinite) period. I have always hated the "monster ladder" where at 1st level you fight kobolds, at 2nd level goblins, at 3rd level orcs, etc. I have also never understood why PC races can excel and become "heroes" (level up) but every orc/kobold/goblin in the world is always a low-level mook. its a trope that I would love to see go away.</p><p></p><p>I would much rather have the freedom of picking encounter creatures based on the need/flavor of the game than on its "CR/Effective Level". I like how <em>Fantasy Craft</em> has a system where every creature can be scaled (rather easily) from Level 1 to 20. If you want to have a game centered on a conflict with orcs, they can remain an enemy from beginning to end. I like a system where its possible for a level 1 party to actually have an encounter with say, a dragon.</p><p></p><p>I doubt D&D will go as far as FC did with scalability of monsters, but anything that moves in that direction, and away from the 'monster ladder' is a good thing IMHO.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 5795297, member: 2167"] I give a "thumbs up" to the idea of creatures being a threat for a longer (if not indefinite) period. I have always hated the "monster ladder" where at 1st level you fight kobolds, at 2nd level goblins, at 3rd level orcs, etc. I have also never understood why PC races can excel and become "heroes" (level up) but every orc/kobold/goblin in the world is always a low-level mook. its a trope that I would love to see go away. I would much rather have the freedom of picking encounter creatures based on the need/flavor of the game than on its "CR/Effective Level". I like how [I]Fantasy Craft[/I] has a system where every creature can be scaled (rather easily) from Level 1 to 20. If you want to have a game centered on a conflict with orcs, they can remain an enemy from beginning to end. I like a system where its possible for a level 1 party to actually have an encounter with say, a dragon. I doubt D&D will go as far as FC did with scalability of monsters, but anything that moves in that direction, and away from the 'monster ladder' is a good thing IMHO. [/QUOTE]
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