kreynolds
First Post
Nail said:Except with dragons.
Again, it only exists because of the grid, and it is limited to Dragons, or other creatures where the descriptions specifically state so. Combat in 3rd edition is handled on a grid. Its built on that. If you flank a Huge creature, you must define its position on the grid in order to illustrate the flank because flanking gets more complicated with larger creatures. This is the only time that a creature is "facing" in a particular direction, but it has no bearing on anything else, unless stated otherwise.
The tail attack of a dragon has no bearing on the rules as a whole. For example, when you make an attack and roll a 5, you get a 5 to add to everything else. However, when some deities make an attack and roll a 5, they get a 20 anyway. They always get a 20, so really, the only thing they are rolling for is to determine whether or not they threaten a critical hit (or auto hit and threat on a roll of 20). Does this mean that the special ability of deities applies to the whole set of rules? Of course not. Its exclusive to them.
Nail said:And, to be precise, facing has little to do with how much a figure moves. Regardless if it's th' front or back, one part of that 10' by 20' creature just moved a heck of a lot more than 5'.
Facing has everything to do with it. Now, what you might do is grab the Vehicle movement rules from Dragon Magazine, or maybe even alter the flight maneuverability rules, thus adapting them to land movement. However, this would be a house rule. Facing simply does not exist 3rd edition. That's all I'm saying.