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*Dungeons & Dragons
Reliable Talent. What the what?
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<blockquote data-quote="Ovinomancer" data-source="post: 7289940" data-attributes="member: 16814"><p>Sure it is, right there where it says the DM narrates the result of the check.</p><p></p><p></p><p></p><p></p><p>3rd Tier? Rogues? One of the most popular and versatile classes? Huh.</p><p></p><p>I get what you're saying, but 50/50 isn't reliable -- it's pretty much very far outside the definition of reliable. If your car start only half of the time when you turned the key, you wouldn't call that reliable. What it reliable is what the character can achieve every single time, and that goes from a DC 14 to a DC 23 in one fell swoop.</p><p></p><p>To put it another way, if you reliably expect a character to succeed at a task, why would you ask for a roll to begin with? Are you telling me that, before the rogue gets reliable talent, you'd assume automatic success at any DC 23 or less for their skills with expertise? I strongly doubt it, which is why this advice is bogus. If you ask for a roll, there needs to be a chance of failure. Designing your adventures with the idea that a 10+ roll is reliable is asking to witness a lot of unexpected failures.</p><p></p><p></p><p>I have many fixes, doesn't prevent me from noticing the problems.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7289940, member: 16814"] Sure it is, right there where it says the DM narrates the result of the check. 3rd Tier? Rogues? One of the most popular and versatile classes? Huh. I get what you're saying, but 50/50 isn't reliable -- it's pretty much very far outside the definition of reliable. If your car start only half of the time when you turned the key, you wouldn't call that reliable. What it reliable is what the character can achieve every single time, and that goes from a DC 14 to a DC 23 in one fell swoop. To put it another way, if you reliably expect a character to succeed at a task, why would you ask for a roll to begin with? Are you telling me that, before the rogue gets reliable talent, you'd assume automatic success at any DC 23 or less for their skills with expertise? I strongly doubt it, which is why this advice is bogus. If you ask for a roll, there needs to be a chance of failure. Designing your adventures with the idea that a 10+ roll is reliable is asking to witness a lot of unexpected failures. I have many fixes, doesn't prevent me from noticing the problems. [/QUOTE]
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Reliable Talent. What the what?
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