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Relics & Rituals: Excalibur -- Any thoughts?
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<blockquote data-quote="Psion" data-source="post: 1494841" data-attributes="member: 172"><p>I just got this book last night (along with the XPH... finally)</p><p></p><p>At first glance, it's really nice.</p><p></p><p>What it is not: Pendragon d20. It doesn't try to do any great fundamental retooling of the d20 system. What it does do is present game options and rules add-ons (in this case, an honor system) along with campaign suggestions for running a more Arthurian folklore feel d20 fantasy game.</p><p></p><p>When they said, Relics & Rituals, they meant, Relics & Rituals. It is pretty close to earlier S&SS books in style and approach. Mainly Relics & Rituals, but I can see a little Ravenloft d20 - like approach to races (i.e., they recast some d20 races to be more appropriate to the setting, much like Ravenloft did.)</p><p></p><p>Only one new core class, the Knight, and they don't go crazy with the class abilities. For most other things, they rely on prestige classes to do the work to give you a feel like various figures in Arthurian folklore and related literature. (Thank goodness they don't seem to be intimidated by the PrC whiners out there like some recent books seem to be. I think the classes are great, a perfect fit, and new magical core classes would have been too much.)</p><p></p><p>The honor system is similar to the points-for-actions sorts of systems you have seen in prior games. Feats tie right into that, with honor being used as a prerequisite or in other ways (frex, one feat gives you a choice of benefits if an opponent is acting dishonorable.)</p><p></p><p>There are new creatures from Arthurian stories, and most of them are a new creature type, the <em>manifestation</em>.</p></blockquote><p></p>
[QUOTE="Psion, post: 1494841, member: 172"] I just got this book last night (along with the XPH... finally) At first glance, it's really nice. What it is not: Pendragon d20. It doesn't try to do any great fundamental retooling of the d20 system. What it does do is present game options and rules add-ons (in this case, an honor system) along with campaign suggestions for running a more Arthurian folklore feel d20 fantasy game. When they said, Relics & Rituals, they meant, Relics & Rituals. It is pretty close to earlier S&SS books in style and approach. Mainly Relics & Rituals, but I can see a little Ravenloft d20 - like approach to races (i.e., they recast some d20 races to be more appropriate to the setting, much like Ravenloft did.) Only one new core class, the Knight, and they don't go crazy with the class abilities. For most other things, they rely on prestige classes to do the work to give you a feel like various figures in Arthurian folklore and related literature. (Thank goodness they don't seem to be intimidated by the PrC whiners out there like some recent books seem to be. I think the classes are great, a perfect fit, and new magical core classes would have been too much.) The honor system is similar to the points-for-actions sorts of systems you have seen in prior games. Feats tie right into that, with honor being used as a prerequisite or in other ways (frex, one feat gives you a choice of benefits if an opponent is acting dishonorable.) There are new creatures from Arthurian stories, and most of them are a new creature type, the [i]manifestation[/i]. [/QUOTE]
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Relics & Rituals: Excalibur -- Any thoughts?
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