Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Relics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="trancejeremy" data-source="post: 2010846" data-attributes="member: 924"><p>Relics is a 128 page softcover d20 sourcebook from AEG. It's priced at the somewhat high $24.95, but while it's softcover, has a somewhat plastic-ish cover, so that's probably worth an extra buck or two (though not really $5 extra). (I got it as part of a lot with 3 other AEG books, for about $10 each.)</p><p></p><p>This is one of those books that's really really hard to review (so this is going to be short), because it's simply a collection of items. As you might guess from the name of the book, in this case, it's a collection of "relics", aka "artifacts", basically really really powerful magic items, about a 100 of them.</p><p></p><p>Each relic gets a page (a few get two, and a couple of them get three, though these tend to be multi-part artifacts), and has a fairly standard write up. The write-up is very fluff heavy, that is, lots of background info about it, and often a few paragraphs of fiction to set the tone. Then comes the game mechanics of the objects, then generally some game related material, like stats for someone currently associated with the relic, or in a few cases, a new feat.</p><p></p><p>Unlike most traditional D&D relics or artifacts, these often don't have any drawbacks. Some do, but only a few. </p><p></p><p>"The Book That Never Was" is probably my favorite. It's a book of things that didn't happen, or never were. So if you write something in there, it didn't happen. (I keep trying to write "Highlander 2" in there, but it doesn't seem to be working)</p><p></p><p>Some are a bit munchkiny, like the Hurricane Bow, which is +5 keen short bow of speed which also endows it's arrows with a choice of different bursts. The book is best when the relic is not a weapon or piece of armor.</p><p></p><p>They are all illustrated.</p><p></p><p>The only real problem is that sometimes when there is a table of items for a relic, the table is either wrong, or has no explanation of what it's for (or both). For instance, there is a table for "The Crown of the Ironridge Thane". I'm guessing it's supposed to be a table of how the user becomes dwarf-like, because the first entry is "Transform into a Dwarf", and the second is "+/- 1 inch in height until 4 feet tall". However, the 3rd is a bit of a puzzler, saying "There is a hidden door in the western wall of the Krak du Nord fortress". The rest of the list are curious statements like that. But not a bit deal.</p><p></p><p>If you need relics, then this is your book. I would have liked a bit more info on relics in general, not just samples, much like the Monster Manual has info on monsters, not just specific monsters. So it's not stunning. But it's good, and it's perhaps the first AEG one word title book that accurately describes the content of the book. <strong>B</strong>.</p><p></p><p>But it's one of those books that isn't terribly useful for a game, even high powered games will only use a handful of these items. Much of the background also seems setting specific, though what setting it's for, I don't know. It is very interesting to read, and it has lots of potential adventure hooks and ideas for the GM.</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 2010846, member: 924"] Relics is a 128 page softcover d20 sourcebook from AEG. It's priced at the somewhat high $24.95, but while it's softcover, has a somewhat plastic-ish cover, so that's probably worth an extra buck or two (though not really $5 extra). (I got it as part of a lot with 3 other AEG books, for about $10 each.) This is one of those books that's really really hard to review (so this is going to be short), because it's simply a collection of items. As you might guess from the name of the book, in this case, it's a collection of "relics", aka "artifacts", basically really really powerful magic items, about a 100 of them. Each relic gets a page (a few get two, and a couple of them get three, though these tend to be multi-part artifacts), and has a fairly standard write up. The write-up is very fluff heavy, that is, lots of background info about it, and often a few paragraphs of fiction to set the tone. Then comes the game mechanics of the objects, then generally some game related material, like stats for someone currently associated with the relic, or in a few cases, a new feat. Unlike most traditional D&D relics or artifacts, these often don't have any drawbacks. Some do, but only a few. "The Book That Never Was" is probably my favorite. It's a book of things that didn't happen, or never were. So if you write something in there, it didn't happen. (I keep trying to write "Highlander 2" in there, but it doesn't seem to be working) Some are a bit munchkiny, like the Hurricane Bow, which is +5 keen short bow of speed which also endows it's arrows with a choice of different bursts. The book is best when the relic is not a weapon or piece of armor. They are all illustrated. The only real problem is that sometimes when there is a table of items for a relic, the table is either wrong, or has no explanation of what it's for (or both). For instance, there is a table for "The Crown of the Ironridge Thane". I'm guessing it's supposed to be a table of how the user becomes dwarf-like, because the first entry is "Transform into a Dwarf", and the second is "+/- 1 inch in height until 4 feet tall". However, the 3rd is a bit of a puzzler, saying "There is a hidden door in the western wall of the Krak du Nord fortress". The rest of the list are curious statements like that. But not a bit deal. If you need relics, then this is your book. I would have liked a bit more info on relics in general, not just samples, much like the Monster Manual has info on monsters, not just specific monsters. So it's not stunning. But it's good, and it's perhaps the first AEG one word title book that accurately describes the content of the book. [b]B[/b]. But it's one of those books that isn't terribly useful for a game, even high powered games will only use a handful of these items. Much of the background also seems setting specific, though what setting it's for, I don't know. It is very interesting to read, and it has lots of potential adventure hooks and ideas for the GM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Relics
Top