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Religion in D&D: Your Take
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<blockquote data-quote="Baron Opal II" data-source="post: 9405803" data-attributes="member: 6794067"><p>I disagree with this a bit.</p><p></p><p>For my purposes, faith isn't faith in a god who may or may not exist. Faith is do you understand the god's wishes well enough that the sacrifices and vows you make to them sway the power to help or protect you when you need. This allows for disagreements in doctrine and ultimately heresies.</p><p></p><p>This can happen because you can get conflicting information. Just because you are in "direct" communication with the divinity doesn't mean you mortal mind can correctly interpret the message from the transcendent entity. This isn't talking with you buddy Steve at the bar. This is the cleric going on a bender ingesting soma so as to be able to talk with their gods. The gods also don't have the same view of time as mortals do. They could be sending a cogent message that just applies to the culture 200 years from now after the cleric is long dead.</p><p></p><p>That said, I agree that religions are more interesting than gods. Most of my deities are worshipped in pantheons, often including the sinister or evil gods. Their worship is more of a bribe to stay away. This gives you holidays, festivals, and the surrounding culture that springs from that.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 9405803, member: 6794067"] I disagree with this a bit. For my purposes, faith isn't faith in a god who may or may not exist. Faith is do you understand the god's wishes well enough that the sacrifices and vows you make to them sway the power to help or protect you when you need. This allows for disagreements in doctrine and ultimately heresies. This can happen because you can get conflicting information. Just because you are in "direct" communication with the divinity doesn't mean you mortal mind can correctly interpret the message from the transcendent entity. This isn't talking with you buddy Steve at the bar. This is the cleric going on a bender ingesting soma so as to be able to talk with their gods. The gods also don't have the same view of time as mortals do. They could be sending a cogent message that just applies to the culture 200 years from now after the cleric is long dead. That said, I agree that religions are more interesting than gods. Most of my deities are worshipped in pantheons, often including the sinister or evil gods. Their worship is more of a bribe to stay away. This gives you holidays, festivals, and the surrounding culture that springs from that. [/QUOTE]
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