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Religion in D&D: Your Take
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<blockquote data-quote="Moonsoon" data-source="post: 9406365" data-attributes="member: 7045881"><p>Hello there! Great topic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In my <strong>Moonsoon</strong> D&D campaigns, religion plays a crucial role in shaping the world and the characters' journeys. </p><p>The moons, visible almost daily above everyone's heads, are the seats of the Avatars, embodying the divine forces that influence the world. This constant celestial presence makes the divine tangible and ever-present in the lives of the inhabitants, intertwining belief and everyday life.</p><p></p><p>A unique aspect in my campaigns is the <strong>Moon Deck</strong>, allowing every class, not just clerics and paladins, to experience divine magic and powers—no strings attached! This inclusion changes the perspective of the divine for all players, making the presence and influence of the gods a universal experience that affects everyone, not just the divine spellcasters.</p><p></p><p>And, in return, many players had their character embrace one faith or another, because divinity was not abstract for the character. </p><p></p><p>Also, I love incorporating diverse pantheons, drawing from various mythologies to create a rich tapestry of faiths. There's belief in the one, the faceless first and then a multitude of faiths based on one of the twelve <strong>avatars</strong> or even religions based on the 36 <strong>Asuras</strong>, the avatar offsprings.<em> (Inspired by my great grandma who worshiped a minor saint!). </em></p><p></p><p><a href="https://www.kickstarter.com/projects/skies-of-sordane/moonsoon?ref=creator-nav" target="_blank"><em><strong>Moonsoon by Arcane minis</strong></em></a> is on Kickstarter right now with some free downloads to give you a taste of the adventures waiting for you!</p></blockquote><p></p>
[QUOTE="Moonsoon, post: 9406365, member: 7045881"] Hello there! Great topic :) In my [B]Moonsoon[/B] D&D campaigns, religion plays a crucial role in shaping the world and the characters' journeys. The moons, visible almost daily above everyone's heads, are the seats of the Avatars, embodying the divine forces that influence the world. This constant celestial presence makes the divine tangible and ever-present in the lives of the inhabitants, intertwining belief and everyday life. A unique aspect in my campaigns is the [B]Moon Deck[/B], allowing every class, not just clerics and paladins, to experience divine magic and powers—no strings attached! This inclusion changes the perspective of the divine for all players, making the presence and influence of the gods a universal experience that affects everyone, not just the divine spellcasters. And, in return, many players had their character embrace one faith or another, because divinity was not abstract for the character. Also, I love incorporating diverse pantheons, drawing from various mythologies to create a rich tapestry of faiths. There's belief in the one, the faceless first and then a multitude of faiths based on one of the twelve [B]avatars[/B] or even religions based on the 36 [B]Asuras[/B], the avatar offsprings.[I] (Inspired by my great grandma who worshiped a minor saint!). [/I] [URL='https://www.kickstarter.com/projects/skies-of-sordane/moonsoon?ref=creator-nav'][I][B]Moonsoon by Arcane minis[/B][/I][/URL] is on Kickstarter right now with some free downloads to give you a taste of the adventures waiting for you! [/QUOTE]
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