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Religion in D&D: Your Take
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<blockquote data-quote="Sepulchrave II" data-source="post: 9406738" data-attributes="member: 4303"><p>From the 1e DDg:</p><p></p><p><em>The source of a deity's god head is in some way connected to his or her earthly worshipers, though in what manner the gods derive this power is a mystery totally beyond mortal (or immortal) comprehension. However, it is true that a god's power often increases or</em></p><p><em>decreases as the number of his worshipers varies. Thus deities, and clerics as their agents, constantly try to increase the quantity and quality of their worshipers.</em></p><p></p><p>The notion of the gods needing worship - and their power being proportional to their worshippers' number (and quality) comes to D&D primarily through Leiber (<em>Lean Times in Lankhmar </em>and <em>Under the Thumbs of the Gods) </em>and Moorcock (where it's pretty ubiquitous), but the trope has a long history. Also in Fred Saberhagen, IIRC.</p><p></p><p>The <em>Epic of Gilgamesh</em> suggests that the gods would starve without their worshippers' sacrifices; Aristophanes in the <em>Birds</em> has a flock block the smoke rising to the gods and threaten to starve them - these are related ideas.</p><p></p><p>It crops up biblically - you defeat your neighbour, kill and enslave the population, steal the idol and other temple goods (usually to melt down) and disempower the god. </p><p></p><p>Much more recently, Pratchett and Gaiman.</p><p></p><p>I think it's a pretty persistent idea.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 9406738, member: 4303"] From the 1e DDg: [I]The source of a deity's god head is in some way connected to his or her earthly worshipers, though in what manner the gods derive this power is a mystery totally beyond mortal (or immortal) comprehension. However, it is true that a god's power often increases or decreases as the number of his worshipers varies. Thus deities, and clerics as their agents, constantly try to increase the quantity and quality of their worshipers.[/I] The notion of the gods needing worship - and their power being proportional to their worshippers' number (and quality) comes to D&D primarily through Leiber ([I]Lean Times in Lankhmar [/I]and [I]Under the Thumbs of the Gods) [/I]and Moorcock (where it's pretty ubiquitous), but the trope has a long history. Also in Fred Saberhagen, IIRC. The [I]Epic of Gilgamesh[/I] suggests that the gods would starve without their worshippers' sacrifices; Aristophanes in the [I]Birds[/I] has a flock block the smoke rising to the gods and threaten to starve them - these are related ideas. It crops up biblically - you defeat your neighbour, kill and enslave the population, steal the idol and other temple goods (usually to melt down) and disempower the god. Much more recently, Pratchett and Gaiman. I think it's a pretty persistent idea. [/QUOTE]
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