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<blockquote data-quote="Dragonblade" data-source="post: 997502" data-attributes="member: 2804"><p>It depends on the degree to which your gods are involved in your campaign world.</p><p></p><p>I don't have spells like Commune in my world and while the gods are real, their ability to communicate with their followers is limited. Furthermore, the gods are enigmatic entities involved in cosmic events. Its easy for schisms to develop in such circumstances where the sects of a given church can't simply ask if a certain doctrine is right or wrong.</p><p></p><p>Especially, in LG faiths where the followers of a given orthodoxy are convinced of their righteousness. You could have two LG sects even war against each without either one being "wrong" or "evil".</p><p></p><p>Being LG or a paladin does not mean you are somehow part of some pacifistic borg-like collective of shared hippie happiness and cooperation. I could easily make a LG argument as to pacifism being an outright evil philosophy. And I could make an argument as to it being a LG philosophy.</p><p></p><p>Gary Gygax himself believed that it would not only be possible but likely for paladins of opposing faiths to take to the battlefield against each other and both would still be LG.</p><p></p><p>If you have gods who can step into internal church conflicts and say absolutely whether one sect is right or wrong then internal church warfare is likely to be minimal. But that doesn't mean another LG god can't declare the followers of another "dangerous fools" and declare their faith a heresy and demand their worshippers be converted, by sword if necessary. After all their souls and their children's souls and so on could be at stake! And deaths, while tragic are for the greater good.</p><p></p><p>Just some thoughts... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 997502, member: 2804"] It depends on the degree to which your gods are involved in your campaign world. I don't have spells like Commune in my world and while the gods are real, their ability to communicate with their followers is limited. Furthermore, the gods are enigmatic entities involved in cosmic events. Its easy for schisms to develop in such circumstances where the sects of a given church can't simply ask if a certain doctrine is right or wrong. Especially, in LG faiths where the followers of a given orthodoxy are convinced of their righteousness. You could have two LG sects even war against each without either one being "wrong" or "evil". Being LG or a paladin does not mean you are somehow part of some pacifistic borg-like collective of shared hippie happiness and cooperation. I could easily make a LG argument as to pacifism being an outright evil philosophy. And I could make an argument as to it being a LG philosophy. Gary Gygax himself believed that it would not only be possible but likely for paladins of opposing faiths to take to the battlefield against each other and both would still be LG. If you have gods who can step into internal church conflicts and say absolutely whether one sect is right or wrong then internal church warfare is likely to be minimal. But that doesn't mean another LG god can't declare the followers of another "dangerous fools" and declare their faith a heresy and demand their worshippers be converted, by sword if necessary. After all their souls and their children's souls and so on could be at stake! And deaths, while tragic are for the greater good. Just some thoughts... :) [/QUOTE]
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