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General Tabletop Discussion
*Dungeons & Dragons
Relocated PC approaches
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<blockquote data-quote="DEFCON 1" data-source="post: 8730419" data-attributes="member: 7006"><p>I'm in the camp that says it's not just enough to determine the character sheet is balanced... I'd also want to know the backstory of both the PC as well as the backstory of the player and their experiences with this PC in the former campaign. What exactly makes this PC beloved for the player, what was the PC's motivations in the other campaign, and what exactly is the player looking to get out of playing in this new game with this old PC?</p><p></p><p>Now if it's just as simple as a mechanical thing-- they just really loved how the character's abilities played at the table-- then cool, that experience can possibly be replicated (assuming the DM doesn't run their game massively different than the previous DM, because that obviously could impact just how smoothly this PC's mechanics run). But if the PC had a very interesting and complex social dynamic in the previous group... that kind of thing most likely won't be able to be replicated in the new one (with a different DM and different players/PCs to interact with.) So I'd want to check to find out if the player loves this PC in and of itself, or if it was really more about how this PC interacted with the former group? Because if that was the case... I'd recommend the player NOT play the old PC because it could very well end in disappointment when the new DM and other players cannot give the new player what they really wanted.</p><p></p><p>It's no different really than a group trying to recapture an old feeling by returning to old PCs after some period of time-- it oftentimes doesn't work out because the players and DM have all moved on from that older campaign and they are different people when they played that campaign last, so all the dynamics are different. So it's important to go into anything like this being fully aware of what you are truly looking for, and how much you are willing and able to adapt to the new thing if it doesn't turn out like your hoped-for memories of the past thing were.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8730419, member: 7006"] I'm in the camp that says it's not just enough to determine the character sheet is balanced... I'd also want to know the backstory of both the PC as well as the backstory of the player and their experiences with this PC in the former campaign. What exactly makes this PC beloved for the player, what was the PC's motivations in the other campaign, and what exactly is the player looking to get out of playing in this new game with this old PC? Now if it's just as simple as a mechanical thing-- they just really loved how the character's abilities played at the table-- then cool, that experience can possibly be replicated (assuming the DM doesn't run their game massively different than the previous DM, because that obviously could impact just how smoothly this PC's mechanics run). But if the PC had a very interesting and complex social dynamic in the previous group... that kind of thing most likely won't be able to be replicated in the new one (with a different DM and different players/PCs to interact with.) So I'd want to check to find out if the player loves this PC in and of itself, or if it was really more about how this PC interacted with the former group? Because if that was the case... I'd recommend the player NOT play the old PC because it could very well end in disappointment when the new DM and other players cannot give the new player what they really wanted. It's no different really than a group trying to recapture an old feeling by returning to old PCs after some period of time-- it oftentimes doesn't work out because the players and DM have all moved on from that older campaign and they are different people when they played that campaign last, so all the dynamics are different. So it's important to go into anything like this being fully aware of what you are truly looking for, and how much you are willing and able to adapt to the new thing if it doesn't turn out like your hoped-for memories of the past thing were. [/QUOTE]
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