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Story Hour
Rel's Faded Glory Campaign (Thank You Old One!)
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<blockquote data-quote="Rel" data-source="post: 14654" data-attributes="member: 99"><p>You read that correctly. First PC death in the campaign.</p><p></p><p>I felt it necessary to add this follow up post to make it clear that I was NOT out to intentionally kill Krase because I had flubbed the coup-de-grace thing during the prior session (I am aware that I wrote that bit about "I'll just have to kill him later". It was a joke, but a prescient one.).</p><p></p><p>The whole, "We'll offer to let them duel for the Flail" plan was not of my making. Personally, I thought it was a sub-optimal (to use a kind phrase) solution to their situation. It sacrificed two of the big advantages they were able to employ during the raid on Aquae Sulis: Surprise and Mobility. That said, I thought it had a lot of flair and the odds were still heavy that Krase would win (what happened after he won and stood victorious amid a crowd of 30 angry Gnolls shall remain a mystery <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p>In the event, it was an astonishingly close battle with Urrgol ending the fight with 5hp. One more shot by Krase would easily have done him in. The critical that Urrgol scored on the first swing really made the difference in the battle. Also, after the first time he connected with it, Heartneedle couldn't seem to land a blow. Since it is a +1 sword, the extra damage he could have inflicted had it been the sword to connect rather than his off-hand blade would have made up that last 5hp.</p><p></p><p>All in all, I think this was a good illustration of the way I want my game to be percieved. That is: If your plan isn't great and the bad guys get lucky and you get unlucky, you'll probably die.</p><p></p><p>To the extreme credit of my players (especially Krase's player) this was by no means a "session killer". A lot of stuff happened after Krase fell, which you'll soon see. Krase immediately got to work on his next character using my computer in the next room. Also he fixed my printer in the process so I gave him some (small) bonus xp for that. His new character will be introduced very shortly and is going to fit in with the campaign even more seamlessly than I had hoped.</p><p></p><p>Thanks for reading and stay tuned!</p></blockquote><p></p>
[QUOTE="Rel, post: 14654, member: 99"] You read that correctly. First PC death in the campaign. I felt it necessary to add this follow up post to make it clear that I was NOT out to intentionally kill Krase because I had flubbed the coup-de-grace thing during the prior session (I am aware that I wrote that bit about "I'll just have to kill him later". It was a joke, but a prescient one.). The whole, "We'll offer to let them duel for the Flail" plan was not of my making. Personally, I thought it was a sub-optimal (to use a kind phrase) solution to their situation. It sacrificed two of the big advantages they were able to employ during the raid on Aquae Sulis: Surprise and Mobility. That said, I thought it had a lot of flair and the odds were still heavy that Krase would win (what happened after he won and stood victorious amid a crowd of 30 angry Gnolls shall remain a mystery ;)). In the event, it was an astonishingly close battle with Urrgol ending the fight with 5hp. One more shot by Krase would easily have done him in. The critical that Urrgol scored on the first swing really made the difference in the battle. Also, after the first time he connected with it, Heartneedle couldn't seem to land a blow. Since it is a +1 sword, the extra damage he could have inflicted had it been the sword to connect rather than his off-hand blade would have made up that last 5hp. All in all, I think this was a good illustration of the way I want my game to be percieved. That is: If your plan isn't great and the bad guys get lucky and you get unlucky, you'll probably die. To the extreme credit of my players (especially Krase's player) this was by no means a "session killer". A lot of stuff happened after Krase fell, which you'll soon see. Krase immediately got to work on his next character using my computer in the next room. Also he fixed my printer in the process so I gave him some (small) bonus xp for that. His new character will be introduced very shortly and is going to fit in with the campaign even more seamlessly than I had hoped. Thanks for reading and stay tuned! [/QUOTE]
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