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Story Hour
Rel's Faded Glory III: Glory Reborn (FINAL UPDATE 6/22 - SHE'S DONE, BABY!!)
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<blockquote data-quote="Rel" data-source="post: 1329393" data-attributes="member: 99"><p>Thanks for the bump, Darklone. I've been doing my best to try and catch up a bit on Story Hour posts lately as I've been slightly less busy with work. The only trick is that I've come to rely heavily on the "battle reports" that Raven writes up tracking the combats round by round. And of course he's been swamped lately between work and getting his Arcana Unearthed game ready for the next NC Game Day so it has taken him longer to get them to me. I'm still posting about one update per week but I need to be doing more than that if I'm going to catch up.</p><p></p><p>I'm tempted to just write them from memory but I've discovered something about the PC's as they get to mid-to-upper levels: They are all capable of significant magic. The combats are no longer like they were "back in the day" when Raven and Scar would just pound away on the bad guys in melee while Speaks dropped an occasional Entangle or Flaming Sphere. There are Spike Stones and Insect Swarms and Lightning Bolts and Acid Orbs flying left and right. Even the melee types are whipping out magic on a regular basis. That doesn't even take into consideration the magics being flung about by their adversaries.</p><p></p><p>It all adds up to a very chaotic and confusing battlefield. I could simply summarize the results and move on with the story but some of the most interesting and intense moments we've had during this campaign have come during combat so I want to do those situations justice in the write ups. If I can get those raw notes from Raven, I should be able to pound out a few more updates in relatively short order. There's some hope that I might be able to get my hands on them this weekend.</p><p></p><p>Thanks for your patience (as always <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p></blockquote><p></p>
[QUOTE="Rel, post: 1329393, member: 99"] Thanks for the bump, Darklone. I've been doing my best to try and catch up a bit on Story Hour posts lately as I've been slightly less busy with work. The only trick is that I've come to rely heavily on the "battle reports" that Raven writes up tracking the combats round by round. And of course he's been swamped lately between work and getting his Arcana Unearthed game ready for the next NC Game Day so it has taken him longer to get them to me. I'm still posting about one update per week but I need to be doing more than that if I'm going to catch up. I'm tempted to just write them from memory but I've discovered something about the PC's as they get to mid-to-upper levels: They are all capable of significant magic. The combats are no longer like they were "back in the day" when Raven and Scar would just pound away on the bad guys in melee while Speaks dropped an occasional Entangle or Flaming Sphere. There are Spike Stones and Insect Swarms and Lightning Bolts and Acid Orbs flying left and right. Even the melee types are whipping out magic on a regular basis. That doesn't even take into consideration the magics being flung about by their adversaries. It all adds up to a very chaotic and confusing battlefield. I could simply summarize the results and move on with the story but some of the most interesting and intense moments we've had during this campaign have come during combat so I want to do those situations justice in the write ups. If I can get those raw notes from Raven, I should be able to pound out a few more updates in relatively short order. There's some hope that I might be able to get my hands on them this weekend. Thanks for your patience (as always ;) ). [/QUOTE]
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Rel's Faded Glory III: Glory Reborn (FINAL UPDATE 6/22 - SHE'S DONE, BABY!!)
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