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<blockquote data-quote="mac1504" data-source="post: 1767639" data-attributes="member: 774"><p>I purchased RPGSoundmixer about a month ago and have spent about a total of 6-8 hours learning the ins and outs as well as playing with all of the included sound files. I think it is a wonderful tool (for the amount I paid for it- about $20 US) and I put it to use for the first time this last weekend while running my campaign.</p><p></p><p>The players for the most part seemed to love it. Their first encounter was defending a dwarven clanhold's gate against an onslaught of orcs and a cave troll. I had sound effects for the cave troll, and when the troll made his appearance, and I played the sound effect of him growling... well, let's just say I wish I had taken a picture of their reactions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>The tool makes it easy and nice to coordinate your theme music with sound effects. While the group was exploring a cave system, I had an ambient noise of dripping water and cavernous wind going while playing <em>Mother Wendol's Cave</em> from the <em>13th Warrior</em>. It made for a much enhanced gaming experience, IMO.</p><p></p><p>The software comes with a good selection of sound effects, and between that and Toxic Bag's collection of sound effect CDs (and scouring the net for some free sound files) I've got a pretty decent collection.</p></blockquote><p></p>
[QUOTE="mac1504, post: 1767639, member: 774"] I purchased RPGSoundmixer about a month ago and have spent about a total of 6-8 hours learning the ins and outs as well as playing with all of the included sound files. I think it is a wonderful tool (for the amount I paid for it- about $20 US) and I put it to use for the first time this last weekend while running my campaign. The players for the most part seemed to love it. Their first encounter was defending a dwarven clanhold's gate against an onslaught of orcs and a cave troll. I had sound effects for the cave troll, and when the troll made his appearance, and I played the sound effect of him growling... well, let's just say I wish I had taken a picture of their reactions :) The tool makes it easy and nice to coordinate your theme music with sound effects. While the group was exploring a cave system, I had an ambient noise of dripping water and cavernous wind going while playing [I]Mother Wendol's Cave[/I] from the [I]13th Warrior[/I]. It made for a much enhanced gaming experience, IMO. The software comes with a good selection of sound effects, and between that and Toxic Bag's collection of sound effect CDs (and scouring the net for some free sound files) I've got a pretty decent collection. [/QUOTE]
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