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Remnants of the Horde:Back to Myrach...
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<blockquote data-quote="Velenne" data-source="post: 1240987" data-attributes="member: 1856"><p>Erm...guess I wrote it wrong. This what what I had intended for Durgo to do on his turn:</p><p></p><p>Round 1:</p><p>Ready action goes off. Durgo's trip attempt fails and the giant swings with an AofO but misses due to invisibility. Durgo is now at the top of the init scale, having now gone just before the giant.</p><p></p><p>Giant finishes his action, smashing Bargo. The round goes by...</p><p></p><p>Round 2</p><p>Durgo's turn comes around again. He gets 3 attacks because he's hasted. Attack 1 was to disarm for which he drew an AofO and got smashed. Attack 2 was to damage (which was why I listed the damage on that one), and the 3rd attack (from haste) was to disarm if necessary. Turns out it was necessary, and Durgo managed to succeed but only after sustaining serious damage.</p><p></p><p>Giant's turn (used up all his AofO's for the round now): he smashes Durgo in the face twice (I assume he has improved unarmed strike and thus is why he didn't draw AofO's from both Durgo and Bargo).</p><p></p><p>Durgo has now taken 37 + 41 + 19 + 17 = 114 damage out of 136 HP's and is prone 10' away. Unfortunately, that means that when his turn comes up again, the giant's AofO's will have refreshed for the new round and he'll take another punch (again, assuming the giant is considered armed) when tries to stand up. Oy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Velenne, post: 1240987, member: 1856"] Erm...guess I wrote it wrong. This what what I had intended for Durgo to do on his turn: Round 1: Ready action goes off. Durgo's trip attempt fails and the giant swings with an AofO but misses due to invisibility. Durgo is now at the top of the init scale, having now gone just before the giant. Giant finishes his action, smashing Bargo. The round goes by... Round 2 Durgo's turn comes around again. He gets 3 attacks because he's hasted. Attack 1 was to disarm for which he drew an AofO and got smashed. Attack 2 was to damage (which was why I listed the damage on that one), and the 3rd attack (from haste) was to disarm if necessary. Turns out it was necessary, and Durgo managed to succeed but only after sustaining serious damage. Giant's turn (used up all his AofO's for the round now): he smashes Durgo in the face twice (I assume he has improved unarmed strike and thus is why he didn't draw AofO's from both Durgo and Bargo). Durgo has now taken 37 + 41 + 19 + 17 = 114 damage out of 136 HP's and is prone 10' away. Unfortunately, that means that when his turn comes up again, the giant's AofO's will have refreshed for the new round and he'll take another punch (again, assuming the giant is considered armed) when tries to stand up. Oy! :( [/QUOTE]
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