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Remnants of the Horde-Flight from Aruth
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<blockquote data-quote="Orochi" data-source="post: 865965" data-attributes="member: 11276"><p>Blood and gore cling to the head of Kurg's flail for a moment as he pulls it free of the pulped skull of an Elven soldier. The mass of tissue and sticky red black cerebral blood seems to soak into the weapon as Kurg spins the head, hoping to catch sight of one of the damnable elf priests in the press of warriors. Seeing none immediately, he decides to draw on divine power once again in an attempt to draw any rival priests out. </p><p></p><p>He raises the flail over his head and swings it in a slow arc, growling and snarling for a few seconds before speaking the command phrase "The jaws close". He instantly feels a surge of unnatural vigor as Yeenoghu's blessing fills him with <em>Abyssal Might</em>, lending strength to his blows, quickness to his strikes, and taking the bite away from his foe's blades.</p><p></p><p>OOC: Cast Abyssal Might with the flail and continue to melee, keeping an eye out for reinforcements or enemy priests/wizards/champions.</p></blockquote><p></p>
[QUOTE="Orochi, post: 865965, member: 11276"] Blood and gore cling to the head of Kurg's flail for a moment as he pulls it free of the pulped skull of an Elven soldier. The mass of tissue and sticky red black cerebral blood seems to soak into the weapon as Kurg spins the head, hoping to catch sight of one of the damnable elf priests in the press of warriors. Seeing none immediately, he decides to draw on divine power once again in an attempt to draw any rival priests out. He raises the flail over his head and swings it in a slow arc, growling and snarling for a few seconds before speaking the command phrase "The jaws close". He instantly feels a surge of unnatural vigor as Yeenoghu's blessing fills him with [I]Abyssal Might[/I], lending strength to his blows, quickness to his strikes, and taking the bite away from his foe's blades. OOC: Cast Abyssal Might with the flail and continue to melee, keeping an eye out for reinforcements or enemy priests/wizards/champions. [/QUOTE]
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