Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Remnants of the Horde-Flight from Aruth
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Uriel" data-source="post: 907082" data-attributes="member: 8222"><p>Hastening from the Crystaline cavern, the Band sets off at a fast trot, the Umber Hulks in the lead, though one moves at the rear.</p><p>As this last leaves the cavern, an overwhelming <em>Note</em> of shrill Intensity sounds, and the last Umber Hulk and Rider disappear in a spray of Blood. Valrack and Midnight Fang glimpse a massive Crystaline form slam into the Umber Hulk,turning it to mush, then they are off at a run, following the others.</p><p>An hour goes by, then a second, with only brief rests to catch your breaths.</p><p>At last, you reach a long and cool tunnel, this large and rounded, and big enough for all to use without stooping. The Goblin Chief whispers <span style="color: orangered">Big Worm make tunnel, big Purple one, good tunnel.Worm dead now, we find body last week, dead near Crystal Cavern.Good eats,good and plenty.'</span> </p><p></p><p>Another hour passes, and the Umber Hulks stop. The Riders confer for a moment, pointing here and there along the walls and ceiling. Finally, two of them move to a wall and begin tunneling.</p><p>Hurgar moves to the Ogre and says </p><p></p><p><span style="color: orangered">'Edge of Forest now, between Swamp and Goblin town, as you asked. We go now,Ogre of Zuregath. Take this if you come this way again.It call to the Hulks.Put it into ground,cover with dirt.We come, aid Zuregath.You tell Zuregath that Hulk-Riders of Clan Rugraga help him, help Zuregath?We good allies, good and Loyal allies against Aruth.'</span> The Goblin tosses down a small crystal, then motions for the other Hulk-Riders to follow. All of the Hulks move to the newly created tunnel and add their efforts to those of the two who had gone before.Minutes later, the Hulks return, and Hurgar points to the tunnel leading out and up to the surface. Then, the Hulks move off, digging down into the Earth. In monets, they are gone and the tunnel awaits.</p><p></p><p>The tunnel leads a few hundred yards up and to the North. At the end can be seen an opening,this covered with vines and creepers. The tunnel looks out from a hillside, facing North. In the distance, North and East, can be seen many lights, as if a great force is camped, though these are many miles away. To the West, seen through the night air, can be noted a gloomy patch that can only be Swamp or Marsh. The smells carried on the Night Air confirms this.</p><p>The forest is behind you for the most part, though there are enough trees to take a bit of cover while you ascertain your plans.</p></blockquote><p></p>
[QUOTE="Uriel, post: 907082, member: 8222"] Hastening from the Crystaline cavern, the Band sets off at a fast trot, the Umber Hulks in the lead, though one moves at the rear. As this last leaves the cavern, an overwhelming [I]Note[/I] of shrill Intensity sounds, and the last Umber Hulk and Rider disappear in a spray of Blood. Valrack and Midnight Fang glimpse a massive Crystaline form slam into the Umber Hulk,turning it to mush, then they are off at a run, following the others. An hour goes by, then a second, with only brief rests to catch your breaths. At last, you reach a long and cool tunnel, this large and rounded, and big enough for all to use without stooping. The Goblin Chief whispers [COLOR=orangered]Big Worm make tunnel, big Purple one, good tunnel.Worm dead now, we find body last week, dead near Crystal Cavern.Good eats,good and plenty.'[/COLOR] Another hour passes, and the Umber Hulks stop. The Riders confer for a moment, pointing here and there along the walls and ceiling. Finally, two of them move to a wall and begin tunneling. Hurgar moves to the Ogre and says [COLOR=orangered]'Edge of Forest now, between Swamp and Goblin town, as you asked. We go now,Ogre of Zuregath. Take this if you come this way again.It call to the Hulks.Put it into ground,cover with dirt.We come, aid Zuregath.You tell Zuregath that Hulk-Riders of Clan Rugraga help him, help Zuregath?We good allies, good and Loyal allies against Aruth.'[/COLOR] The Goblin tosses down a small crystal, then motions for the other Hulk-Riders to follow. All of the Hulks move to the newly created tunnel and add their efforts to those of the two who had gone before.Minutes later, the Hulks return, and Hurgar points to the tunnel leading out and up to the surface. Then, the Hulks move off, digging down into the Earth. In monets, they are gone and the tunnel awaits. The tunnel leads a few hundred yards up and to the North. At the end can be seen an opening,this covered with vines and creepers. The tunnel looks out from a hillside, facing North. In the distance, North and East, can be seen many lights, as if a great force is camped, though these are many miles away. To the West, seen through the night air, can be noted a gloomy patch that can only be Swamp or Marsh. The smells carried on the Night Air confirms this. The forest is behind you for the most part, though there are enough trees to take a bit of cover while you ascertain your plans. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Remnants of the Horde-Flight from Aruth
Top