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Remnants of the Horde: Vespasian...
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<blockquote data-quote="deadestdai" data-source="post: 1192340" data-attributes="member: 13678"><p>OOC - Oh, for a Wizard or two! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>1. Vespazian will order one unit of hobgoblin regulars to the covered area of I,J & K 30, there to wait with bows ready for the elven column to pass beneath them and with orders to fire only once the rear of the elven column is in sight. (Preferably down upon the infantry, if my guess that they will be last unit in the column is correct, though I am sure Blaught's scouting reports will confirm this.) </p><p></p><p>2. The second of regulars will be positioned likewise at I & J 15-19 with similar orders but to only attack once the other unit of regulars has done so. (I am assuming also that the elven cavalry would be ahead of the infantry and that scouting reports will help me should I need to change this.)</p><p></p><p>3. The Hobgoblin Elite unit will be positioned similarly at T & U 18-22 with a goal to rain arrows down upon the chariots, should they be out ahead as Vespazian predicts, though once again, scouting reports pending.</p><p></p><p>(This should create a rather evil and confusing crossfire of bowshot that few should escape.)</p><p></p><p>4. With no more than four volleys released, those troops are ordered to run down the slope and charge (<span style="color: DarkOrange">If this is possible terrainwise, otherwise they will just sit and fire.</span>) whatever remains.</p><p></p><p>5. Meanwhile, the Gob-scouts will be set to lead any advance elven scouts stationed along 6 L-P (Centaurs?) away from the fight whereby the Direwolf riders will charge into their flank from their hidden position at H 8-11. Once these Elven scout units are dealt with, the wolf and warg riders are charged with making sure none of the elven troops manage to escape Northward and to take out stragglers.</p><p></p><p>6. Vespazian himself will lead his Meuregar. They will be positioned S & T 8-10 ready to rush down once the hand to hand fighting starts where ever it looks most dangerous. The Behir Urcar will be with them as will Vespazian's direrat familiar (Who will stay be the captain's side and only attack targets that it's master attacks.)</p><p></p><p>7. Again, if scouting reports come back with troop formations that would make these plans pointless, they will be changed. If time allows that is......</p></blockquote><p></p>
[QUOTE="deadestdai, post: 1192340, member: 13678"] OOC - Oh, for a Wizard or two! :( 1. Vespazian will order one unit of hobgoblin regulars to the covered area of I,J & K 30, there to wait with bows ready for the elven column to pass beneath them and with orders to fire only once the rear of the elven column is in sight. (Preferably down upon the infantry, if my guess that they will be last unit in the column is correct, though I am sure Blaught's scouting reports will confirm this.) 2. The second of regulars will be positioned likewise at I & J 15-19 with similar orders but to only attack once the other unit of regulars has done so. (I am assuming also that the elven cavalry would be ahead of the infantry and that scouting reports will help me should I need to change this.) 3. The Hobgoblin Elite unit will be positioned similarly at T & U 18-22 with a goal to rain arrows down upon the chariots, should they be out ahead as Vespazian predicts, though once again, scouting reports pending. (This should create a rather evil and confusing crossfire of bowshot that few should escape.) 4. With no more than four volleys released, those troops are ordered to run down the slope and charge ([COLOR=DarkOrange]If this is possible terrainwise, otherwise they will just sit and fire.[/COLOR]) whatever remains. 5. Meanwhile, the Gob-scouts will be set to lead any advance elven scouts stationed along 6 L-P (Centaurs?) away from the fight whereby the Direwolf riders will charge into their flank from their hidden position at H 8-11. Once these Elven scout units are dealt with, the wolf and warg riders are charged with making sure none of the elven troops manage to escape Northward and to take out stragglers. 6. Vespazian himself will lead his Meuregar. They will be positioned S & T 8-10 ready to rush down once the hand to hand fighting starts where ever it looks most dangerous. The Behir Urcar will be with them as will Vespazian's direrat familiar (Who will stay be the captain's side and only attack targets that it's master attacks.) 7. Again, if scouting reports come back with troop formations that would make these plans pointless, they will be changed. If time allows that is...... [/QUOTE]
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