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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Removal of the limit on Daily Magic Item power uses
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<blockquote data-quote="Elric" data-source="post: 4799601" data-attributes="member: 1139"><p>WotC messed up both by making many AV items that are too strong due to at-wills/properties (e.g., Reckless Weapons or Iron Armbands of Power), and by making many daily power items too weak in the PH and AV. </p><p></p><p></p><p></p><p>There are a number of items where the Daily power would be excessive if available as an encounter power (Displacer Armor, from AV, immediately comes to mind). Additionally, the limit of one item use per combat per tier means that if a player has one item with a broadly useful daily power (e.g., a Luckblade) the player doesn't get much benefit from having another daily available, so chances are he'll won't want any more Daily items because he'll be using the Luckblade every combat. </p><p></p><p>Items that already had encounter powers will generally be obsolete, with the large exception that if a character has enough items to be up against his daily use per combat limit, he can't effectively use any more items with daily powers (I'm assuming there's no limit on the use of items that already had encounter powers). </p><p></p><p>Another possibility to make items with dailies more useful is to just lower the level of the weaker items with daily powers as appropriate. Armor of Negation, I'm looking at you! It's an AV Armor, 4 levels over basic magic armor, so as high as it gets. Its only special is a daily power: Immediate Interrupt. Use this power when an attack misses you and deals half damage. You take no damage. Given the paucity of half damage attacks, this should be basic magic armor + 1 level, not +4 levels. </p><p></p><p>If you declare "All dailies are now encounters", players go looking for the strongest, Dwarven Armor type of daily power items and then you can nerf the most powerful ones. If you just say "if you want a daily power item, but it's not that good, let me know and I'll lower the level", players probably won't put in the same effort to find cool daily power items, because there's a low chance of getting something much better than its cost. That could be a positive or a negative.</p></blockquote><p></p>
[QUOTE="Elric, post: 4799601, member: 1139"] WotC messed up both by making many AV items that are too strong due to at-wills/properties (e.g., Reckless Weapons or Iron Armbands of Power), and by making many daily power items too weak in the PH and AV. There are a number of items where the Daily power would be excessive if available as an encounter power (Displacer Armor, from AV, immediately comes to mind). Additionally, the limit of one item use per combat per tier means that if a player has one item with a broadly useful daily power (e.g., a Luckblade) the player doesn't get much benefit from having another daily available, so chances are he'll won't want any more Daily items because he'll be using the Luckblade every combat. Items that already had encounter powers will generally be obsolete, with the large exception that if a character has enough items to be up against his daily use per combat limit, he can't effectively use any more items with daily powers (I'm assuming there's no limit on the use of items that already had encounter powers). Another possibility to make items with dailies more useful is to just lower the level of the weaker items with daily powers as appropriate. Armor of Negation, I'm looking at you! It's an AV Armor, 4 levels over basic magic armor, so as high as it gets. Its only special is a daily power: Immediate Interrupt. Use this power when an attack misses you and deals half damage. You take no damage. Given the paucity of half damage attacks, this should be basic magic armor + 1 level, not +4 levels. If you declare "All dailies are now encounters", players go looking for the strongest, Dwarven Armor type of daily power items and then you can nerf the most powerful ones. If you just say "if you want a daily power item, but it's not that good, let me know and I'll lower the level", players probably won't put in the same effort to find cool daily power items, because there's a low chance of getting something much better than its cost. That could be a positive or a negative. [/QUOTE]
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Removal of the limit on Daily Magic Item power uses
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