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General Tabletop Discussion
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Remove feats and replace as magic items
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<blockquote data-quote="Lanefan" data-source="post: 8007057" data-attributes="member: 29398"><p>I guess I'm used to games where magic items are generally easy come, easy go. (in the session I ran tonight I blew up a couple, one of which was a rather costly loss)</p><p></p><p>Which is something I rather dislike about 3e-and-newer D&D: too much focus on planned-out character building.</p><p></p><p>Or, you've just got to adapt to suit whatever special abilities you might end up with.</p><p></p><p>And they'd always be temporary if you so desired: with a feat, once you pick it you're stuck with it; but a magic item can always be sold-traded-discarded in favour of something else.</p><p></p><p>I agree that picking your magic items ruins the fun.</p><p></p><p>Another cool aspect to feat-like magic items is that even where two items in theory give the same feat there can be some item-by-item tweaking such that one's just a bit better or worse or different than the other; and it might be random who ends up with what, or some horse-trading goes on among the PCs (and-or externally, if items can be bought-sold-traded in your game).</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8007057, member: 29398"] I guess I'm used to games where magic items are generally easy come, easy go. (in the session I ran tonight I blew up a couple, one of which was a rather costly loss) Which is something I rather dislike about 3e-and-newer D&D: too much focus on planned-out character building. Or, you've just got to adapt to suit whatever special abilities you might end up with. And they'd always be temporary if you so desired: with a feat, once you pick it you're stuck with it; but a magic item can always be sold-traded-discarded in favour of something else. I agree that picking your magic items ruins the fun. Another cool aspect to feat-like magic items is that even where two items in theory give the same feat there can be some item-by-item tweaking such that one's just a bit better or worse or different than the other; and it might be random who ends up with what, or some horse-trading goes on among the PCs (and-or externally, if items can be bought-sold-traded in your game). [/QUOTE]
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Remove feats and replace as magic items
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