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Remove level drain from 4e!!
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<blockquote data-quote="psionotic" data-source="post: 3732712" data-attributes="member: 397"><p>If 4e stays with the current 'characters are easy to kill, and easy to resurrect' style (and I hope that they don't), then I might consider having each death permanently lower the maximum condition category of the rezzed character. Each death and subsequent resurrection 'stretches' the soul: After several of them, that soul is stretched so thin, it is unable to return at all. This also will help me explain why important NPCs and even villians can't continually be re-raised. Just a random thought that occurred to me while reading...</p><p></p><p></p><p></p><p></p><p>Totally agreed. I'm in favor of many of the changes that seem to be coming along with 4e. NOT because I want the game to be 'softer' or less dangerous, but because I want it to be easier/faster to play. PCs are scared in my campaigns. Sometimes they die, and I'm good with that. I oppose level drain and save or die effects not to 'nerf' the game for the PCs, but because they are anti-climatic and anti-cinematic.</p><p></p><p>I would get rid of resurrection altogether if characters couldn't be snuffed out by a single poor die roll like they can be now.</p></blockquote><p></p>
[QUOTE="psionotic, post: 3732712, member: 397"] If 4e stays with the current 'characters are easy to kill, and easy to resurrect' style (and I hope that they don't), then I might consider having each death permanently lower the maximum condition category of the rezzed character. Each death and subsequent resurrection 'stretches' the soul: After several of them, that soul is stretched so thin, it is unable to return at all. This also will help me explain why important NPCs and even villians can't continually be re-raised. Just a random thought that occurred to me while reading... Totally agreed. I'm in favor of many of the changes that seem to be coming along with 4e. NOT because I want the game to be 'softer' or less dangerous, but because I want it to be easier/faster to play. PCs are scared in my campaigns. Sometimes they die, and I'm good with that. I oppose level drain and save or die effects not to 'nerf' the game for the PCs, but because they are anti-climatic and anti-cinematic. I would get rid of resurrection altogether if characters couldn't be snuffed out by a single poor die roll like they can be now. [/QUOTE]
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Remove level drain from 4e!!
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