Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Remove stat bonus from damage
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dkyle" data-source="post: 6051806" data-attributes="member: 70707"><p>Raw brute strength does not imply being able to use a club effectively in combat.</p><p></p><p>That "weedy" guy could easily have better training and battle instincts.</p><p></p><p>And this is not new to D&D. Go back to the very original D&D, and you'll find that a 3 STR Fighter is exactly as effective at killing goblins as an 18 STR Fighter. The higher STR Fighter only gains XP faster.</p><p></p><p>Even as late as 2E, a 6 STR and 15 STR character deal exactly the same amount of damage with a club.</p><p></p><p></p><p></p><p>Maybe you have really quick fingers, but not very fast at jumping out of the way. Maybe you are rather oblivious, and don't notice the trap until too late.</p><p></p><p>There are all sorts of ways a character could be good at Dexterity-based skills, but lousy at practical application of it in combat situations.</p><p></p><p>And again, in the original D&D, Dexterity had nothing to do with dodging things like traps. That was all about your class.</p><p></p><p></p><p></p><p>The long-term effects of poisons would reasonably be the domain of Skills.</p><p></p><p>But I think it's entirely reasonable that, for the short duration of a combat, the training and battle-readiness of the combatant could mean more than pure healthiness.</p><p></p><p></p><p></p><p>But why should "smashes altar effectively" necessarily imply "smashes goblin effectively"? They are very different targets. Smashing an altar is a pure expression of strength. Hitting a goblin effectively involves varying degrees of accuracy, force, tactics and perception.</p><p></p><p>And not tying Strength to Fighting ability mechanically doesn't mean that you can't, within the story, tie them together. A player can easily say that a lot of his Fighter's talent comes from his brute strength. But another player could say that his Fighter mastered an ability for pin-pointing strikes through accuracy or tactics.</p></blockquote><p></p>
[QUOTE="dkyle, post: 6051806, member: 70707"] Raw brute strength does not imply being able to use a club effectively in combat. That "weedy" guy could easily have better training and battle instincts. And this is not new to D&D. Go back to the very original D&D, and you'll find that a 3 STR Fighter is exactly as effective at killing goblins as an 18 STR Fighter. The higher STR Fighter only gains XP faster. Even as late as 2E, a 6 STR and 15 STR character deal exactly the same amount of damage with a club. Maybe you have really quick fingers, but not very fast at jumping out of the way. Maybe you are rather oblivious, and don't notice the trap until too late. There are all sorts of ways a character could be good at Dexterity-based skills, but lousy at practical application of it in combat situations. And again, in the original D&D, Dexterity had nothing to do with dodging things like traps. That was all about your class. The long-term effects of poisons would reasonably be the domain of Skills. But I think it's entirely reasonable that, for the short duration of a combat, the training and battle-readiness of the combatant could mean more than pure healthiness. But why should "smashes altar effectively" necessarily imply "smashes goblin effectively"? They are very different targets. Smashing an altar is a pure expression of strength. Hitting a goblin effectively involves varying degrees of accuracy, force, tactics and perception. And not tying Strength to Fighting ability mechanically doesn't mean that you can't, within the story, tie them together. A player can easily say that a lot of his Fighter's talent comes from his brute strength. But another player could say that his Fighter mastered an ability for pin-pointing strikes through accuracy or tactics. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Remove stat bonus from damage
Top