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General Tabletop Discussion
*Dungeons & Dragons
Removing Ability Score from offense
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<blockquote data-quote="Xeviat" data-source="post: 8091758" data-attributes="member: 57494"><p>But the current system still allows for trap choices. If someone builds a fighter or rogue with 8 Str and 8 Dex, thinking that they want their character to be a charming investigator but none of the other classes fit, the character is not going to contribute in combat regardless of their other stats. Decoupling ability scores from offensive capability (at least directly) broadens the kinds of characters people could play.</p><p></p><p>I didn't mention decoupling from race. You could easily still have racial ability score bonuses along with this system. Wood Elves are agile and perceptive. High elves are agile and intelligent. But Orcs can be wizards too, and a 10th level orc wizard is as good a wizard as a 10th level high elf wizard because they're both 10th level (the orc wizard likely has different talents than the high elf wizard).</p></blockquote><p></p>
[QUOTE="Xeviat, post: 8091758, member: 57494"] But the current system still allows for trap choices. If someone builds a fighter or rogue with 8 Str and 8 Dex, thinking that they want their character to be a charming investigator but none of the other classes fit, the character is not going to contribute in combat regardless of their other stats. Decoupling ability scores from offensive capability (at least directly) broadens the kinds of characters people could play. I didn't mention decoupling from race. You could easily still have racial ability score bonuses along with this system. Wood Elves are agile and perceptive. High elves are agile and intelligent. But Orcs can be wizards too, and a 10th level orc wizard is as good a wizard as a 10th level high elf wizard because they're both 10th level (the orc wizard likely has different talents than the high elf wizard). [/QUOTE]
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Removing Ability Score from offense
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