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Removing Ability Score from offense
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<blockquote data-quote="Baron Opal II" data-source="post: 8092311" data-attributes="member: 6794067"><p>First of all, if you want to be a charming investigator, you play a <em>bard</em>. Especially if you have poor physical stats.</p><p></p><p>Secondly, yes, if you put low values in Strength and Dexterity you will do poorly in combat. That's their point. So, don't do that. You are not broadening the kinds of characters people can play, you are removing types. You are eliminating the fighter who was the blacksmith's daughter and the thief who was the sailor's son. </p><p></p><p>Thirdly, you can function perfectly well with a +1 or +2 as a bonus. A thief who wishes to be a charming investigator should have a strong charisma and intelligence (?), and also dexterity so they can do the slight of hand and climb into the second story. Yes, that's two or three attributes that should have a bonus, but the standard pick has three values that confer a bonus, two average, and one at penalty, right? You're covered.</p><p></p><p>This isn't a trap, it's poor choices. This is why you have feats, backgrounds, and skills. Those are the way to gain capable characters of any archetype.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 8092311, member: 6794067"] First of all, if you want to be a charming investigator, you play a [I]bard[/I]. Especially if you have poor physical stats. Secondly, yes, if you put low values in Strength and Dexterity you will do poorly in combat. That's their point. So, don't do that. You are not broadening the kinds of characters people can play, you are removing types. You are eliminating the fighter who was the blacksmith's daughter and the thief who was the sailor's son. Thirdly, you can function perfectly well with a +1 or +2 as a bonus. A thief who wishes to be a charming investigator should have a strong charisma and intelligence (?), and also dexterity so they can do the slight of hand and climb into the second story. Yes, that's two or three attributes that should have a bonus, but the standard pick has three values that confer a bonus, two average, and one at penalty, right? You're covered. This isn't a trap, it's poor choices. This is why you have feats, backgrounds, and skills. Those are the way to gain capable characters of any archetype. [/QUOTE]
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