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Removing alignments
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<blockquote data-quote="Thunderfoot" data-source="post: 6459055" data-attributes="member: 34175"><p>I love alignment, but as a DM I use it as a GUIDELINE; not a hard and fast rule. For example, a CN character would walk into town, see three temples to a "good" god and "one" to an evil god, by rights his neutrality says to even the score and his chaotic nature says by any means necessary, so two arsons later, we have balance and the CN character is happy, right? Wrong, because CN means the person holds no true views, the above example is one possible outcome, but another perfectly logical one would be to ignore it. CN is usually the one that gets away with the most stuff because the morality is the "norm" for most gamers.</p><p></p><p>So same situation, only we have a LG pally walking into the town and sees a temple to an evil god, what do they do? Walk in and attack? Burn it down? NO those are non-lawful acts, but some people think LG means lawful stupid equate evil alignment to automatic death by pally sword. The right answer, he does nothing, maybe evangelize to the fold of the evil church on changing their ways before it's too late, but murder and property damage isn't the answer - but a large proportion of people would say otherwise.</p><p></p><p>I don't think alignment is the problem, it's people's poor understanding of the same. But that's just my opinion. </p><p></p><p>As to a non-aligned game? Impossible, even if it's not on the character sheet, people have made up their minds how their characters acts in a given situation, almost to a fault. So it's there, just not written in neon.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 6459055, member: 34175"] I love alignment, but as a DM I use it as a GUIDELINE; not a hard and fast rule. For example, a CN character would walk into town, see three temples to a "good" god and "one" to an evil god, by rights his neutrality says to even the score and his chaotic nature says by any means necessary, so two arsons later, we have balance and the CN character is happy, right? Wrong, because CN means the person holds no true views, the above example is one possible outcome, but another perfectly logical one would be to ignore it. CN is usually the one that gets away with the most stuff because the morality is the "norm" for most gamers. So same situation, only we have a LG pally walking into the town and sees a temple to an evil god, what do they do? Walk in and attack? Burn it down? NO those are non-lawful acts, but some people think LG means lawful stupid equate evil alignment to automatic death by pally sword. The right answer, he does nothing, maybe evangelize to the fold of the evil church on changing their ways before it's too late, but murder and property damage isn't the answer - but a large proportion of people would say otherwise. I don't think alignment is the problem, it's people's poor understanding of the same. But that's just my opinion. As to a non-aligned game? Impossible, even if it's not on the character sheet, people have made up their minds how their characters acts in a given situation, almost to a fault. So it's there, just not written in neon. [/QUOTE]
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