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Removing alignments
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<blockquote data-quote="txshusker" data-source="post: 6459102" data-attributes="member: 6785841"><p>I was watching that Chris Perkins DMd game video another thread highlighted; he did for Gametrailers recently... and in that, the rogue that goes off by himself is roleplaying his character traits; alignment didn't even come in to play - or rather didn't come up - even when killing the rather innocent native. So even the DMs DM kind of glossed over alignment in that particular case.</p><p></p><p>I would, like others, keep track of the actual play vs what's printed on the sheet. But every game is different. I can see where players who do play to the alignment - lawful good paladins sacrificing themselves to the detriment of other characters or rogues stealing from comrades while they are the only person on watch during camping - can add spice to the campaign, bring in otherworld powers for fun interaction, build "reputation" etc.</p></blockquote><p></p>
[QUOTE="txshusker, post: 6459102, member: 6785841"] I was watching that Chris Perkins DMd game video another thread highlighted; he did for Gametrailers recently... and in that, the rogue that goes off by himself is roleplaying his character traits; alignment didn't even come in to play - or rather didn't come up - even when killing the rather innocent native. So even the DMs DM kind of glossed over alignment in that particular case. I would, like others, keep track of the actual play vs what's printed on the sheet. But every game is different. I can see where players who do play to the alignment - lawful good paladins sacrificing themselves to the detriment of other characters or rogues stealing from comrades while they are the only person on watch during camping - can add spice to the campaign, bring in otherworld powers for fun interaction, build "reputation" etc. [/QUOTE]
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