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Removing alignments
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<blockquote data-quote="Fralex" data-source="post: 6459499" data-attributes="member: 6785902"><p>I don't think anyone here is trying to remove the concepts of law and evil so that they can do whatever they want. Some people just think it's a more realistic story when the literal philosophical concepts of ethics and morality aren't "built in" to every creature. Like you say, removing alignment from the game doesn't magically eliminate these concepts; it just makes it so that whether someone is "good" or "evil" or "lawful" or "chaotic" is something you conclude based on the sum of their parts.</p><p></p><p>I must confess though, some of the things you're saying kind of worry me... from what you say, it sounds like you don't really trust your players to play their characters correctly and rely on the alignment system as a way to fight them. You really shouldn't have to weaponize rules just to keep players in line. Is this typical of games you run? If so, perhaps you should try to clear the air with your group and see if you can improve the overall playing environment? You'll probably have more fun with the players if you only fight them through the monsters. I don't want to impose or anything, though. It just seems like there might be something keeping you from getting full enjoyment out of the game. I want people to enjoy it as much as they can! :></p></blockquote><p></p>
[QUOTE="Fralex, post: 6459499, member: 6785902"] I don't think anyone here is trying to remove the concepts of law and evil so that they can do whatever they want. Some people just think it's a more realistic story when the literal philosophical concepts of ethics and morality aren't "built in" to every creature. Like you say, removing alignment from the game doesn't magically eliminate these concepts; it just makes it so that whether someone is "good" or "evil" or "lawful" or "chaotic" is something you conclude based on the sum of their parts. I must confess though, some of the things you're saying kind of worry me... from what you say, it sounds like you don't really trust your players to play their characters correctly and rely on the alignment system as a way to fight them. You really shouldn't have to weaponize rules just to keep players in line. Is this typical of games you run? If so, perhaps you should try to clear the air with your group and see if you can improve the overall playing environment? You'll probably have more fun with the players if you only fight them through the monsters. I don't want to impose or anything, though. It just seems like there might be something keeping you from getting full enjoyment out of the game. I want people to enjoy it as much as they can! :> [/QUOTE]
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