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Removing alignments
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<blockquote data-quote="Audrik" data-source="post: 6460509" data-attributes="member: 73653"><p>I've run D&D since the tail-end of 1E, and I've always found alignment to be a helpful tool. I tend to allow my players to play the characters they envision regardless of what their alignment means to me. I would imagine 5E will be no different for me. If telling my player "You're Lawful Good. You can't do that" is going to take away from the fun, I may mention the matter, and I may make note of gradual shifts, but I'm going to let it go. An act is going to have the same consequence for a character regardless of what the character sheet says.</p><p></p><p>As for Chaotic Neutral, I've never felt it meant a character just does what he wants when he wants. A character of any alignment does what he wants when he wants. Rather, I see it as meaning regardless of the happiness and light, or the misery and darkness that comes from an action, the important thing is that things get out of hand; Order and structure need to be eroded.</p><p></p><p>I ran a 2E game for about 5 years, and the main villain was a Chaotic Neutral mage. Most of the time, the group was opposed to whatever he was up to, but there were times when their goals seemed to align. They hated the mage, not because he worked against them, or because he was evil, but because every time he was involved, things escalated WAY out of control; even when it was a net gain for their side.</p></blockquote><p></p>
[QUOTE="Audrik, post: 6460509, member: 73653"] I've run D&D since the tail-end of 1E, and I've always found alignment to be a helpful tool. I tend to allow my players to play the characters they envision regardless of what their alignment means to me. I would imagine 5E will be no different for me. If telling my player "You're Lawful Good. You can't do that" is going to take away from the fun, I may mention the matter, and I may make note of gradual shifts, but I'm going to let it go. An act is going to have the same consequence for a character regardless of what the character sheet says. As for Chaotic Neutral, I've never felt it meant a character just does what he wants when he wants. A character of any alignment does what he wants when he wants. Rather, I see it as meaning regardless of the happiness and light, or the misery and darkness that comes from an action, the important thing is that things get out of hand; Order and structure need to be eroded. I ran a 2E game for about 5 years, and the main villain was a Chaotic Neutral mage. Most of the time, the group was opposed to whatever he was up to, but there were times when their goals seemed to align. They hated the mage, not because he worked against them, or because he was evil, but because every time he was involved, things escalated WAY out of control; even when it was a net gain for their side. [/QUOTE]
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