Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Removing AoO from D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shard O'Glase" data-source="post: 456954" data-attributes="member: 1134"><p>I think AoO are better than the you can't do that alternative.(especially the I can't shoot someone at 5' with my gun rule in star wars) But that doesn't mean i like AoO. I think removing them form D&D that balances a lot of factors on things like reach would be fairly dificult though, so I wouldn't bother. </p><p></p><p>One of my big problems with AoO is the logical reason why they exist is usually stated as if you do something stupid you can get hurt in a fight. </p><p></p><p> situation 1, bob the fighter is standing in a corridor and an orc just tries to run past him. Dumb, bob is there ready and waiting with a big ol sword. Hey yeah I see that as stuipid.</p><p></p><p> situation 2, bob the fighter is going toe to toe fighting Grack the frothing at the mouth raging barbarian whoose swinging a big ol sword as well. An orc tries to run past, Bob says hey an AoO I'll swing at the dumb ol orc. Sorry this is just as dumb, Bob just turned his attention away from Grack to take a swing at someone running past.</p><p></p><p>AoO in themselves create quite a few actions that are just as dumb in a fight as the thing that provoked the AoO in the 1st place, but for these ha-ha I'm not punished.</p><p></p><p> One thing I've contempalted doing is not giving an extra attack for an AoO, but allowing someone to jump ahead in initiative for an AoO, allowing them to abort to even a full attack. But honestly I think playtesting it is more trouble than it worth, since my problems with AoO aren't that huge.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 456954, member: 1134"] I think AoO are better than the you can't do that alternative.(especially the I can't shoot someone at 5' with my gun rule in star wars) But that doesn't mean i like AoO. I think removing them form D&D that balances a lot of factors on things like reach would be fairly dificult though, so I wouldn't bother. One of my big problems with AoO is the logical reason why they exist is usually stated as if you do something stupid you can get hurt in a fight. situation 1, bob the fighter is standing in a corridor and an orc just tries to run past him. Dumb, bob is there ready and waiting with a big ol sword. Hey yeah I see that as stuipid. situation 2, bob the fighter is going toe to toe fighting Grack the frothing at the mouth raging barbarian whoose swinging a big ol sword as well. An orc tries to run past, Bob says hey an AoO I'll swing at the dumb ol orc. Sorry this is just as dumb, Bob just turned his attention away from Grack to take a swing at someone running past. AoO in themselves create quite a few actions that are just as dumb in a fight as the thing that provoked the AoO in the 1st place, but for these ha-ha I'm not punished. One thing I've contempalted doing is not giving an extra attack for an AoO, but allowing someone to jump ahead in initiative for an AoO, allowing them to abort to even a full attack. But honestly I think playtesting it is more trouble than it worth, since my problems with AoO aren't that huge. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Removing AoO from D&D
Top