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General Tabletop Discussion
*Pathfinder & Starfinder
removing class & cross-class skills - convince me why this is a bad idea
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<blockquote data-quote="Eldragon" data-source="post: 4025312" data-attributes="member: 3962"><p>I prefer to play games where cross-class skills are removed. We have done it at high level, and low level, and it always just works.</p><p></p><p>I have found that its your skill points/level and your prime ability scores that really separates the classes.</p><p></p><p>Take say the Stealthy Fighter vs. the Stealthy Rogue. The Rogue has 4x more skill points to choose from, and will almost always have a much better dex score. Finally, the Fighter is probably wearing armor with some kind of check penalty.</p><p></p><p></p><p>At Higher levels, removing cross-class skills works even better. Lets face it, by level 15 or so, having 9 ranks in Hide or Open Lock just isn't going to cut it. </p><p></p><p>When it comes to Spellcraft and Use Magic Device, Whats wrong with letting a Fighter or even a Barbarian know a thing or two about magic? A good backstory is more important than trying to fit into pre-defined roles. Since they can't cast spells, and their Int score is usually going to be lower, It won't upset game balance.</p><p></p><p>For Example... Kelfish, Is a 7th level fighter. He has spent the last 10 years serving as a bodyguard to a Red Wizard. The Red Wizard was careful to teach Kelfish how to recognize spells in order to better defend his master in combat. A Bodyguard to a wizard who cant tell the difference between hostile and harmless spells is useless.</p><p></p><p>Edit: Spelling/Proofreading</p></blockquote><p></p>
[QUOTE="Eldragon, post: 4025312, member: 3962"] I prefer to play games where cross-class skills are removed. We have done it at high level, and low level, and it always just works. I have found that its your skill points/level and your prime ability scores that really separates the classes. Take say the Stealthy Fighter vs. the Stealthy Rogue. The Rogue has 4x more skill points to choose from, and will almost always have a much better dex score. Finally, the Fighter is probably wearing armor with some kind of check penalty. At Higher levels, removing cross-class skills works even better. Lets face it, by level 15 or so, having 9 ranks in Hide or Open Lock just isn't going to cut it. When it comes to Spellcraft and Use Magic Device, Whats wrong with letting a Fighter or even a Barbarian know a thing or two about magic? A good backstory is more important than trying to fit into pre-defined roles. Since they can't cast spells, and their Int score is usually going to be lower, It won't upset game balance. For Example... Kelfish, Is a 7th level fighter. He has spent the last 10 years serving as a bodyguard to a Red Wizard. The Red Wizard was careful to teach Kelfish how to recognize spells in order to better defend his master in combat. A Bodyguard to a wizard who cant tell the difference between hostile and harmless spells is useless. Edit: Spelling/Proofreading [/QUOTE]
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removing class & cross-class skills - convince me why this is a bad idea
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