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General Tabletop Discussion
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Removing Concentration From Smite Spells, Including Spells like Ensnaring Strike?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8120711" data-attributes="member: 6704184"><p>Man I just don't understand why folks are valuing ~1d8 damage so highly. From experience, frightened, blinded, even ongoing damage sometimes (though that one is too easy for the target to get out of early), are well worth doing 1d6 or 2d8 or 2d6 instead of 2d8 damage. </p><p>I mean, Branding Smite deals a meaningless shortage of damage, effectively the same damage, as Divine Smite, and the target sheds light and can't become invisible. IDK about you, but I face and use creatures that use invisibility often enough that it's worth it. I also can't imagine how a creature could ever become or stay hidden, while under the effect, since they're shedding bright light, I at least give them disadvantage if they try, as does every DM I know, and in a dark enviroment, a PC with darkvision might have advantage to hit them, since they're a beacon in the darkness.</p><p></p><p>I've seen frightening enemies put to very effective use, over the years. You also have stuff like blinding smite, and the ranger's really good smite spells like hail of thorns and even ensnaring strike.</p><p></p><p>How would this do that? You'd, I guess, be able to run Divine Favor and also use the smite spells, as a paladin, but that's it. And hey, cool, that spell will get used sometimes! </p><p></p><p>Now, Rangers, on the other hand, would get some mileage out of this in terms of damage stacking, since they could run hunters mark and still use spells like hail of thorns and, eventually, lightning arrow. </p><p></p><p>I could see a vengeance paladin with magic initiate for booming blade running HM, hitting with wrathful smite on a booming blade attack, and then back up in a direction where the enemy can either stay put and do next to nothing or go after another character and get the BB damage while operating with disadvantage, but that's a pretty situational combo, and one that character can already do most of, anyway.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8120711, member: 6704184"] Man I just don't understand why folks are valuing ~1d8 damage so highly. From experience, frightened, blinded, even ongoing damage sometimes (though that one is too easy for the target to get out of early), are well worth doing 1d6 or 2d8 or 2d6 instead of 2d8 damage. I mean, Branding Smite deals a meaningless shortage of damage, effectively the same damage, as Divine Smite, and the target sheds light and can't become invisible. IDK about you, but I face and use creatures that use invisibility often enough that it's worth it. I also can't imagine how a creature could ever become or stay hidden, while under the effect, since they're shedding bright light, I at least give them disadvantage if they try, as does every DM I know, and in a dark enviroment, a PC with darkvision might have advantage to hit them, since they're a beacon in the darkness. I've seen frightening enemies put to very effective use, over the years. You also have stuff like blinding smite, and the ranger's really good smite spells like hail of thorns and even ensnaring strike. How would this do that? You'd, I guess, be able to run Divine Favor and also use the smite spells, as a paladin, but that's it. And hey, cool, that spell will get used sometimes! Now, Rangers, on the other hand, would get some mileage out of this in terms of damage stacking, since they could run hunters mark and still use spells like hail of thorns and, eventually, lightning arrow. I could see a vengeance paladin with magic initiate for booming blade running HM, hitting with wrathful smite on a booming blade attack, and then back up in a direction where the enemy can either stay put and do next to nothing or go after another character and get the BB damage while operating with disadvantage, but that's a pretty situational combo, and one that character can already do most of, anyway. [/QUOTE]
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Removing Concentration From Smite Spells, Including Spells like Ensnaring Strike?
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