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General Tabletop Discussion
*Dungeons & Dragons
Removing Concentration From Smite Spells, Including Spells like Ensnaring Strike?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8121240" data-attributes="member: 6802951"><p>I'd say just plain remove the concentration from most Smite and similar spells. Oddly enough, that is option 2.</p><p></p><p>The character that got the greatest use out of smite spells that I've seen was actually a Stone Sorceror from the UA: mostly combining Thunderous Smite with Booming Blade.</p><p></p><p></p><p>Divine smite is generally considerably more <em>effective </em>damage than a Smite spell since it is immediate (doesn't require set-up), allows better nova (can be put on every attack). It also combines no-risk with high reward and little opportunity cost. (Never risk losing the spell slot without getting it off, can take advantage of critical hits, and you can maintain your defensive spells on you and your allies.)</p><p></p><p>That is why Divine Smite outshadows the smite spells in most situations.</p><p>It is also worth noting that unlike Battle Smiths and Hexblades, a paladin's casting stat is secondary or even tertiary, so their saves DCs for smites are lower, as well as having less prepared spells that smite spells would require slots to occupy.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8121240, member: 6802951"] I'd say just plain remove the concentration from most Smite and similar spells. Oddly enough, that is option 2. The character that got the greatest use out of smite spells that I've seen was actually a Stone Sorceror from the UA: mostly combining Thunderous Smite with Booming Blade. Divine smite is generally considerably more [I]effective [/I]damage than a Smite spell since it is immediate (doesn't require set-up), allows better nova (can be put on every attack). It also combines no-risk with high reward and little opportunity cost. (Never risk losing the spell slot without getting it off, can take advantage of critical hits, and you can maintain your defensive spells on you and your allies.) That is why Divine Smite outshadows the smite spells in most situations. It is also worth noting that unlike Battle Smiths and Hexblades, a paladin's casting stat is secondary or even tertiary, so their saves DCs for smites are lower, as well as having less prepared spells that smite spells would require slots to occupy. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Removing Concentration From Smite Spells, Including Spells like Ensnaring Strike?
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