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General Tabletop Discussion
*Dungeons & Dragons
Removing Hit Points from the Game
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<blockquote data-quote="S'mon" data-source="post: 7579528" data-attributes="member: 463"><p>I took a cue from 4e for my Primeval Thule campaign, and start PCs off with their full CON score plus maxed hit die for their first level hp. HP at higher levels still increase normally. Somewhat counter intuitively, this big boost in level 1 hp greatly lessens the feel of hp inflation you get under the standard system - a 4th level PC does not feel like they're in a different genre from a 1st level PC any more. </p><p></p><p>I could have reduced hp gain at higher level, but that will eventually throw out the whole balance of play; damaging spells and high-damage monsters quickly become excessively lethal. Better just to reduce the rate of level gain, and if necessary cap level below 20 - eg with E10 (cap at 10, further advances through stat boost & feats) PC max hp is halved; monster & PC damage remains proportionate to hp. </p><p></p><p>I could certainly cap my Thule game at E10 and it would work well - I can't say I care much about the difference between 100 hp and 200 hp though. If I really wanted a keep-hp-low game I'd play Runequest/BRP.</p></blockquote><p></p>
[QUOTE="S'mon, post: 7579528, member: 463"] I took a cue from 4e for my Primeval Thule campaign, and start PCs off with their full CON score plus maxed hit die for their first level hp. HP at higher levels still increase normally. Somewhat counter intuitively, this big boost in level 1 hp greatly lessens the feel of hp inflation you get under the standard system - a 4th level PC does not feel like they're in a different genre from a 1st level PC any more. I could have reduced hp gain at higher level, but that will eventually throw out the whole balance of play; damaging spells and high-damage monsters quickly become excessively lethal. Better just to reduce the rate of level gain, and if necessary cap level below 20 - eg with E10 (cap at 10, further advances through stat boost & feats) PC max hp is halved; monster & PC damage remains proportionate to hp. I could certainly cap my Thule game at E10 and it would work well - I can't say I care much about the difference between 100 hp and 200 hp though. If I really wanted a keep-hp-low game I'd play Runequest/BRP. [/QUOTE]
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Removing Hit Points from the Game
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