Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 4915879" data-attributes="member: 7635"><p>Played a swordmage from 1st to 4th level through Spellgard. Does that count?</p><p></p><p>As a former player, DM, and advocate of 4e, I am extremely insulted that since I had the audacity to point out that, to me, a swordmage felt similar to a fighter, I am somehow ignorant of the game. Try again.</p><p></p><p>Secondly, I pointed out that there is SOME diversity among classes filling a role, but not enough IMHO. An assault swordmage sure is better off marking and running (though a shielding or ensnaring can certainly be used as a tanker-character). Sure, every mark is different. A fighter gets attacks, a warden shifts enemies closer, a paladin deals damage, and a swordmage either teleports or reduces damage dealt, but at the end of the day what does the class do? It marks a foe (shutting them down) and then focuses on other enemies. You might say, "Thats a defender's job" and I say "right, which is why they all feel the same; they all do the same job."</p><p></p><p>Compare this to the 3e prototypes of the classes: duskblade and fighter. Plays differently, has different goals, and can be built to fit a variety of concepts. </p><p></p><p>Listen I was in your camp solidly a few months back. I liked the fact every leader got a minor-action heal power so that healing flowed no matter what leader class I was. Except when I switched from a cleric to a bard to an artificer, I felt like I was doing the exact same thing, only the clothes were different. Attack, buff ally, heal as needed. Lather, rinse, repeat.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4915879, member: 7635"] Played a swordmage from 1st to 4th level through Spellgard. Does that count? As a former player, DM, and advocate of 4e, I am extremely insulted that since I had the audacity to point out that, to me, a swordmage felt similar to a fighter, I am somehow ignorant of the game. Try again. Secondly, I pointed out that there is SOME diversity among classes filling a role, but not enough IMHO. An assault swordmage sure is better off marking and running (though a shielding or ensnaring can certainly be used as a tanker-character). Sure, every mark is different. A fighter gets attacks, a warden shifts enemies closer, a paladin deals damage, and a swordmage either teleports or reduces damage dealt, but at the end of the day what does the class do? It marks a foe (shutting them down) and then focuses on other enemies. You might say, "Thats a defender's job" and I say "right, which is why they all feel the same; they all do the same job." Compare this to the 3e prototypes of the classes: duskblade and fighter. Plays differently, has different goals, and can be built to fit a variety of concepts. Listen I was in your camp solidly a few months back. I liked the fact every leader got a minor-action heal power so that healing flowed no matter what leader class I was. Except when I switched from a cleric to a bard to an artificer, I felt like I was doing the exact same thing, only the clothes were different. Attack, buff ally, heal as needed. Lather, rinse, repeat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
Top