Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 4919316" data-attributes="member: 7635"><p>Its a natural rejection of the 1e/2e/3e mindset where only one class can do something and the rest of you can bug off. have no problem with letting others do something out of class (like trapfinding) as long as the class that is supposed to do that role is subsequently better at it than everyone else. Pathfinder removed the restriction, BFRPG removes it, D&D 4e does it. I. Each does it differently (my problem with 4e's method is that other classes do it BETTER than usually trapfinder class: rogue). </p><p></p><p>(Then again, the rogue's main job isn't to be a sneak or trapfinder, but to deal massive damage in combat. So perhaps it makes sense after all...)</p><p></p><p>Speaking of which...</p><p></p><p></p><p></p><p>And how would that be? There's no rule for non-thieves (or dwarves in special cases) to determine a trap is set. NONE. Find me a quote, page #, or Dragon article that lets my fighter find a trap, and I'll agree. </p><p></p><p>Oh, there is no rule for Pick-pocketing if your a fighter either. Its called Niche-protection. </p><p></p><p></p><p></p><p>Yeah, but the PHB SPELLS OUT how badly a wizard can fight. He has the worst attack-rate, spelled-out poor weapon selection, and the -5 for fighting with a non-proficient weapon. I see no rule like that on trapfinding. Its really "Thieves can do this, dwarves in unique situations, and the rest of you are blind as a bat when it comes to trapfinding." </p><p></p><p></p><p></p><p>Did you reply to the wrong thread? I'm not sure what that has to do with anything, other than you don't like 4e. Fine, I don't either. I gots my Pathfinder and BFRPG, you got your thing. Cool.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4919316, member: 7635"] Its a natural rejection of the 1e/2e/3e mindset where only one class can do something and the rest of you can bug off. have no problem with letting others do something out of class (like trapfinding) as long as the class that is supposed to do that role is subsequently better at it than everyone else. Pathfinder removed the restriction, BFRPG removes it, D&D 4e does it. I. Each does it differently (my problem with 4e's method is that other classes do it BETTER than usually trapfinder class: rogue). (Then again, the rogue's main job isn't to be a sneak or trapfinder, but to deal massive damage in combat. So perhaps it makes sense after all...) Speaking of which... And how would that be? There's no rule for non-thieves (or dwarves in special cases) to determine a trap is set. NONE. Find me a quote, page #, or Dragon article that lets my fighter find a trap, and I'll agree. Oh, there is no rule for Pick-pocketing if your a fighter either. Its called Niche-protection. Yeah, but the PHB SPELLS OUT how badly a wizard can fight. He has the worst attack-rate, spelled-out poor weapon selection, and the -5 for fighting with a non-proficient weapon. I see no rule like that on trapfinding. Its really "Thieves can do this, dwarves in unique situations, and the rest of you are blind as a bat when it comes to trapfinding." Did you reply to the wrong thread? I'm not sure what that has to do with anything, other than you don't like 4e. Fine, I don't either. I gots my Pathfinder and BFRPG, you got your thing. Cool. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
Top