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General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
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<blockquote data-quote="Hussar" data-source="post: 4928432" data-attributes="member: 22779"><p>Going back to homogenity in 4e for a sec.</p><p></p><p>There's a point that occurs to me that I don't think has been made in this thread. If it has, sorry, I missed it, it's a long thread. </p><p></p><p>3e uses non-combat abilities to balance combat abilities. 4e doesn't. 4e only balances combat abilities with combat abilities.</p><p></p><p>Now, in 3e if I want to make Suave McStabbity, that's no problem. I take rogue and I'm off to the races. But, if I want to make Suave McFightswell, then I have a problem. Social skills and skills in general are balanced off against being able to mix it up in combat. Thus fighters get only 2 skill points per level and don't actually get class access to Diplomacy.</p><p></p><p>So, if I want to make Suave McFightswell, I have two choices - paladin, which comes with HUGE amounts of baggage, or ranger, which again, comes with an animal companion and all sorts of other baggage.</p><p></p><p>In other words, because non-combat is balanced with combat, my choices are actually very limited for what classes I can take if I want to make a character that can do both combat and non-combat well.</p><p></p><p>OTOH, I can take pretty much any class in 4e and be Suave McFightswell. At worst I can be Notbadtalker McFightsok. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>So, isn't that a case where 3e is more homogenous than 4e?</p></blockquote><p></p>
[QUOTE="Hussar, post: 4928432, member: 22779"] Going back to homogenity in 4e for a sec. There's a point that occurs to me that I don't think has been made in this thread. If it has, sorry, I missed it, it's a long thread. 3e uses non-combat abilities to balance combat abilities. 4e doesn't. 4e only balances combat abilities with combat abilities. Now, in 3e if I want to make Suave McStabbity, that's no problem. I take rogue and I'm off to the races. But, if I want to make Suave McFightswell, then I have a problem. Social skills and skills in general are balanced off against being able to mix it up in combat. Thus fighters get only 2 skill points per level and don't actually get class access to Diplomacy. So, if I want to make Suave McFightswell, I have two choices - paladin, which comes with HUGE amounts of baggage, or ranger, which again, comes with an animal companion and all sorts of other baggage. In other words, because non-combat is balanced with combat, my choices are actually very limited for what classes I can take if I want to make a character that can do both combat and non-combat well. OTOH, I can take pretty much any class in 4e and be Suave McFightswell. At worst I can be Notbadtalker McFightsok. :) So, isn't that a case where 3e is more homogenous than 4e? [/QUOTE]
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Removing homogenity from 4e
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