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General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
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<blockquote data-quote="Remathilis" data-source="post: 4931341" data-attributes="member: 7635"><p>Fanboy,</p><p></p><p>Its not a bad build (to be honest, I think its pretty good) but has a few flaws.</p><p></p><p>* First Strike is utterly useless unless Quinn can get into Melee. Catching your foes with CA is pointless because a shortbow can't get Sneak Attack.</p><p>* Both ranger powers are encounter powers. This means if the fight takes to the air (for example, fighting harpies or gargoyles) the rogue's damage output drops after 2 rounds (1st: TS + HQ, 2nd C&R, 3rd+ BA, BA, BA)</p><p>* All those rangers powers still work with a hand-crossbow. And it doesn't cost him a feat (better spent on backstabber or Weapon Expertise) & he can still use Sly Flourish as needed.</p><p>* Its a specific racial build: An elven rogue (for example) loses TS as a dilettante (though he gets shortbow prof for free, even if he can't use it with a single power until 4th and C&R). The poor halfling shortbow archer is REALLY boned; he gets neither free power nor free feat. Guess that's why those guys use slings, eh?</p><p>(Did I mention eladrin can use LONGSWORDS with rogue powers at the cost of a feat and a SA die?)</p><p></p><p>Personally, WotC could fix the problem with a single feat:</p><p></p><p><strong>Sniper Shot</strong></p><p><strong>Prerequisite:</strong> proficient with shortbows, Sneak attack</p><p><strong>Benefit:</strong> You can use a shortbow with any ranged rogue power or class ability that normally allows you to use a crossbow. Your sneak attack with such powers is 1d6 less than normal when using a shortbow. </p><p></p><p>Yet WotC seems fine with not printing said feat. Because rogue = crossbow, like it or not.</p><p></p><p>Next, how to give fighters something to do when the dragon takes to the sky...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4931341, member: 7635"] Fanboy, Its not a bad build (to be honest, I think its pretty good) but has a few flaws. * First Strike is utterly useless unless Quinn can get into Melee. Catching your foes with CA is pointless because a shortbow can't get Sneak Attack. * Both ranger powers are encounter powers. This means if the fight takes to the air (for example, fighting harpies or gargoyles) the rogue's damage output drops after 2 rounds (1st: TS + HQ, 2nd C&R, 3rd+ BA, BA, BA) * All those rangers powers still work with a hand-crossbow. And it doesn't cost him a feat (better spent on backstabber or Weapon Expertise) & he can still use Sly Flourish as needed. * Its a specific racial build: An elven rogue (for example) loses TS as a dilettante (though he gets shortbow prof for free, even if he can't use it with a single power until 4th and C&R). The poor halfling shortbow archer is REALLY boned; he gets neither free power nor free feat. Guess that's why those guys use slings, eh? (Did I mention eladrin can use LONGSWORDS with rogue powers at the cost of a feat and a SA die?) Personally, WotC could fix the problem with a single feat: [B]Sniper Shot[/B] [B]Prerequisite:[/B] proficient with shortbows, Sneak attack [B]Benefit:[/B] You can use a shortbow with any ranged rogue power or class ability that normally allows you to use a crossbow. Your sneak attack with such powers is 1d6 less than normal when using a shortbow. Yet WotC seems fine with not printing said feat. Because rogue = crossbow, like it or not. Next, how to give fighters something to do when the dragon takes to the sky... [/QUOTE]
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Removing homogenity from 4e
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