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General Tabletop Discussion
*TTRPGs General
Removing homogenity from 4e
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<blockquote data-quote="BryonD" data-source="post: 4932622" data-attributes="member: 957"><p>Telling me that 9 is too small a number does not make it as small as 3.</p><p></p><p>I don't see making a suave character who is also good at fighting be not quite as suave as the primarily suave character as a bad thing in the least. Heck, that is part of the diversity. Instead of all suave characters of the same level being virtually the same in the effectiveness of their social graces, you can trade things around. The math might not "work" in a perfectly balanced conflict resolution sense. But the SYSTEM works great in that this guy is the guy I want him to be, Sauvey McFightswell is not going to have the social chops of Sauvey McSauve. And the freedom to make this somewhat suave character outside math approved window is both diversity in action and a boon to creating the character as I want him.</p><p></p><p>By all means, if "suave" is restricted to being the bets of the best, then 3E is simply not the game for you. But if the diverse options of best of the best, very good, good, fair and really really bad, all have a place in your game, then 3E may still be in the running as a good choice.</p><p></p><p>But the idea that a character who ranks as an 8 in fighting and an 8 in suave somehow doesn't count as "diverse" just because they are other character who rank as a 10 in either one or the other is irrational. You are pointing to the fact that they are NOT homogenous in power and somehow concluding this lack of homogeniety is evidence of homogeneity.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4932622, member: 957"] Telling me that 9 is too small a number does not make it as small as 3. I don't see making a suave character who is also good at fighting be not quite as suave as the primarily suave character as a bad thing in the least. Heck, that is part of the diversity. Instead of all suave characters of the same level being virtually the same in the effectiveness of their social graces, you can trade things around. The math might not "work" in a perfectly balanced conflict resolution sense. But the SYSTEM works great in that this guy is the guy I want him to be, Sauvey McFightswell is not going to have the social chops of Sauvey McSauve. And the freedom to make this somewhat suave character outside math approved window is both diversity in action and a boon to creating the character as I want him. By all means, if "suave" is restricted to being the bets of the best, then 3E is simply not the game for you. But if the diverse options of best of the best, very good, good, fair and really really bad, all have a place in your game, then 3E may still be in the running as a good choice. But the idea that a character who ranks as an 8 in fighting and an 8 in suave somehow doesn't count as "diverse" just because they are other character who rank as a 10 in either one or the other is irrational. You are pointing to the fact that they are NOT homogenous in power and somehow concluding this lack of homogeniety is evidence of homogeneity. [/QUOTE]
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Removing homogenity from 4e
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