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*TTRPGs General
Removing homogenity from 4e
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<blockquote data-quote="rjdafoe" data-source="post: 4933960" data-attributes="member: 54591"><p>I see what you have done here - you have picked a weapon that can't be used with powers or sneak attack and then have complained your not competent with it. </p><p> </p><p>You certainly can make a rogue who uses a shortbow, you just will not be as effective as one who uses a crossbow.</p><p> </p><p>This was a FEATURE that lots of preople claim that they could do with 3E, and now it is a flaw in 4E.</p><p> </p><p>It all comes down to how youo look at something. If you are looking to break the system, or looking for things that you think are broken/bad/don't agree with, then you WILL find that in any system.</p><p> </p><p>The great thing about roleplaying games is that it is not a computer game. All of them have the same thing in common - the DM. A good DM may allow your shortbow to be used with powers and sneak attacks. Jsut as good 3E DMs allowed stuff or changed stuff in 3E.</p><p> </p><p>Maybe your a RAW type person? Then, well I guess you have decided to make a non-optimum character. That does not mean that he can't do damage, use a shortbow, or be incompetent with his weapon, it just means you are not optimal.</p><p> </p><p>or</p><p> </p><p>You pick the Ranger class - Archer Build, multiclass in Rogue with the Sneak of Shadows feat (gives you thievery). You can bump up Thievery in a number of ways. Use Hutters Quarry on the target that you are attacking and away you go. You can mulitclass further as well. If you choose 1/2 Elf you can choose a power from the Rogue class and use it as an encounter power. You can take Rogue Paragon Paths as well. It requires more planning to get the flavor and skills that you want, but it can certainly be done.</p></blockquote><p></p>
[QUOTE="rjdafoe, post: 4933960, member: 54591"] I see what you have done here - you have picked a weapon that can't be used with powers or sneak attack and then have complained your not competent with it. You certainly can make a rogue who uses a shortbow, you just will not be as effective as one who uses a crossbow. This was a FEATURE that lots of preople claim that they could do with 3E, and now it is a flaw in 4E. It all comes down to how youo look at something. If you are looking to break the system, or looking for things that you think are broken/bad/don't agree with, then you WILL find that in any system. The great thing about roleplaying games is that it is not a computer game. All of them have the same thing in common - the DM. A good DM may allow your shortbow to be used with powers and sneak attacks. Jsut as good 3E DMs allowed stuff or changed stuff in 3E. Maybe your a RAW type person? Then, well I guess you have decided to make a non-optimum character. That does not mean that he can't do damage, use a shortbow, or be incompetent with his weapon, it just means you are not optimal. or You pick the Ranger class - Archer Build, multiclass in Rogue with the Sneak of Shadows feat (gives you thievery). You can bump up Thievery in a number of ways. Use Hutters Quarry on the target that you are attacking and away you go. You can mulitclass further as well. If you choose 1/2 Elf you can choose a power from the Rogue class and use it as an encounter power. You can take Rogue Paragon Paths as well. It requires more planning to get the flavor and skills that you want, but it can certainly be done. [/QUOTE]
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Removing homogenity from 4e
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